Bellwright

Bellwright

View Stats:
Kage848 May 28, 2024 @ 10:24pm
My Copper node was mined out?
So I love this game and i wanna keep playing. BUT....If the ore nodes are going to run out I'm going to have an issue.

Setting up camps is a chore. I don't mind doing it, I have a few but I don't wanna keep doing it as the game mechanics stand now. Also we will eventually run out of ore if the ores can be totally mined out.

Are the ore supposed to get depleted? Was it a bug?
< >
Showing 61-75 of 79 comments
Agent707 May 30, 2024 @ 8:44pm 
Originally posted by Kage848:
[Lets just say this. If I didnt really like the game I would not even bring this stuff up, id just stop playing.

I bring this stuff up because imho this stuff needs changing. Im looking forward to see what the devs do next.

You may want to check this place out for copper (if/until they change things). North West corner of the map.

https://steamcommunity.com/sharedfiles/filedetails/?id=3257949951
Last edited by Agent707; May 30, 2024 @ 8:46pm
Rex May 30, 2024 @ 10:48pm 
Originally posted by Kage848:
Lets just say this. If I didnt really like the game I would not even bring this stuff up, id just stop playing.

I bring this stuff up because imho this stuff needs changing. Im looking forward to see what the devs do next.

That's something I wish most people in this community understood,
Dragon May 31, 2024 @ 12:19am 
Originally posted by Ruffio:
Even ore run out you can trade with liberated villages for endless supply of resources too. The game isn't really aimed at play endless..... it got a objective to it.

Being able to play the game endlessly is pretty much already possible if you play "correctly", intentionally limiting player choice to prevent it is what's unnecessary.

Like the bandit camp example I mentioned previously. Camps already have a flag system to give players the choice to clear them or not, the devs don't have to then make camps auto-clear to remove that choice from players. If it really is too much of a hardship for people to just walk up to the flag and press F, then leave an option to turn it off at least.

In terms of resources, copper becomes obsolete further into T2 anyway so not really a problem, but iron could become a problem later down the line. Trading is a good long-term solution but you have to conquer to trade. The only settlement that trade iron is Horndean, which is the last settlement I would want to take and hold on to.

I have worked around the problem by formulating new long-term plans that would include Horndean in my permanent holdings (or I just go with mods) but, I don't see the problem with ideas like T3 pits providing endless supply. It won't fundamentally change the game, it would just provide more options and solutions in the late-game. And more reason to build and defend them.
FPStewy May 31, 2024 @ 10:11am 
Originally posted by Kage848:
[Lets just say this. If I didnt really like the game I would not even bring this stuff up, id just stop playing.

I bring this stuff up because imho this stuff needs changing. Im looking forward to see what the devs do next.

intentionally limiting player choice to prevent it is what's unnecessary.

Just realized this and I would have to agree, this is a game breaker for me. I stopped playing because of the trees and restarted once you can regrow but now this.

Yea you can make outposts for ores just like we were doing for logs but to make something a PITA just because you wanna make something a PITA doesn't make good game design.

I like the game but agree it's just unnecessary. Dev's you could just make the ore nodes unlimited as an option.
Kage848 May 31, 2024 @ 12:14pm 
Originally posted by Agent707:
Originally posted by Kage848:
[Lets just say this. If I didnt really like the game I would not even bring this stuff up, id just stop playing.

I bring this stuff up because imho this stuff needs changing. Im looking forward to see what the devs do next.

You may want to check this place out for copper (if/until they change things). North West corner of the map.

https://steamcommunity.com/sharedfiles/filedetails/?id=3257949951

OMG! I need to find this! lol
Agent707 May 31, 2024 @ 1:31pm 
Originally posted by Kage848:
Originally posted by Agent707:

You may want to check this place out for copper (if/until they change things). North West corner of the map.

https://steamcommunity.com/sharedfiles/filedetails/?id=3257949951

OMG! I need to find this! lol
https://steamcommunity.com/sharedfiles/filedetails/?id=3258437349

[Edit] If you setup a mining camp here on your youtube vids... I get a shoutout. LMAO! jk ;)
I've watched some of your vids. They're great, as always
Cheers! [/edit]
Last edited by Agent707; May 31, 2024 @ 1:48pm
macbraveheart68 May 31, 2024 @ 2:26pm 
i would think the solution would be to l1 mine the node, but leave a trace l2 mine deeper, possibly exhaust the vein but have new nodes pop up around mountains. mountain nodes not exhausting but not being mine-able until l3.

Honestly I have no actual complains at this time. I try to learn without reading up on anything. most of my problems arise from player error.
this is probably the most impressive game I've ever seen. for this much content in an EA game. Hell of a job by the developer
jprovo555 Jul 5, 2024 @ 1:47pm 
just to be clear on the subject, once an ore deposit (including stone) is mined out (disappears) then it's gone for good, correct?
tamu1997 Jul 5, 2024 @ 1:52pm 
Originally posted by jprovo555:
just to be clear on the subject, once an ore deposit (including stone) is mined out (disappears) then it's gone for good, correct?
necro - but this has been changed and the pit will now continue mining when node is gone
jprovo555 Jul 6, 2024 @ 10:17am 
right, I saw that but the actual node will be gone and you can build where it was?
tamu1997 Jul 6, 2024 @ 3:48pm 
Originally posted by jprovo555:
right, I saw that but the actual node will be gone and you can build where it was?
are you not playing? if you try to build a pit it will give you an indication of what resources it can mine from "below ground".
IAmBetter Nov 20, 2024 @ 2:04am 
you shud get more ore tho it suck hitting it 30 times for 10 pieces
Ruffio Nov 20, 2024 @ 2:15am 
Originally posted by IAmBetter:
you shud get more ore tho it suck hitting it 30 times for 10 pieces

That is why you have villagers to do such mundane and boring tasks for you.
Tanyon Nov 20, 2024 @ 6:35am 
Yea after my first time mining copper or any resource I never tried it again.. I just bring 2 villagers with me.. give them picks and let them go to town.
Rammstein Nov 20, 2024 @ 7:33am 
I love Bellwright. I really do... But, i never felt like im "the leader" of a town.. Which is basically the idea. Im the hardest working guy, and thats it. :D

My idea would be: You can choose a explored place on the map for an Outpost. Then choose the purpose of it, and the people setting it up and staying there, and it will be done automatically.
Hell, i wanna LEAD these people, not do ALL their work... After 50 hours i was exhausted. That much exhausted, that i never came back. After the next big patch i will give it another go, but this game desperately needs QOL-Stuff like that!
Last edited by Rammstein; Nov 20, 2024 @ 7:33am
< >
Showing 61-75 of 79 comments
Per page: 1530 50

Date Posted: May 28, 2024 @ 10:24pm
Posts: 79