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You can create an outpost. Go to the settlement menu and assign a newly built building to be an outpost. You can assign people to a secondary location where you have structures built. I have liberated the entire eastern side of the map. I have 1 outposts located near the bridges that connect them. I have 5 soldiers stationed there, more than enough to repel the reclamation parties when I am fighting as well. Also you can just cheese them by building a fence across at the end of the bridge so they cannot pass and just kill them with arrows. Also to help with food and all of that you can build storage there and have food delivered. Only issue is that food spoils quickly. I do recommend downloading the mod for food spoilage and duration. That is the only mod I have used. They need to change that. And yes I do have the food cellar but building one at every outpost is annoying.
You need to have multiple bases. Or just cheese the heck out of them. You can kite an entire reclamation party yourself with a bow
That's kind of what I was trying but when I got too far south near Farnsworth my guys couldn't keep up with food deliveries and people kept leaving to get food. But I also couldn't secure victory with less than 15 NPCs. Maybe when they level more. Food mod sounds like a good idea for now. Thanks for posting the only useful comment in the bunch.
It's early access and only just released, chill out :-P
Are your NPCs geared with Tier 2 weapons and armor? Also food is huge for fights as well. Again why I said you need the Food mod or they need to fix it. Check out Nexus mods for the Food mod. Helps a lot. I can send you the link if needed. Yeah for Farnsworth I have a fence barracade setup for that crossing so they get cheesed. Though I can defeat them without it. Also again getting good at archery allows you to kill a few before they even get to your men.
That's why I tend to go full Greenpeace on trees and keep plenty of bandit camps around, to keep the game world alive for as long as possible so I can keep having fun in it. No real rush to liberate all the settlements.
NPC fast travel would be a nice convenience but I'm fine without it. Reclamation parties and raids will probably get a few balancing passes as long as development keeps going. For the moment I just wait to see where the game will go from here, it's still early days.