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Agreed. If they stubbornly don't want us teleporting our troops, they could at least make a building (like a spy building or something) that gives us a days notice of where the attack will be going. Then at least we can head them off.
Sorry to say that, this fighting is a joke, they kill you far too fast, I had the best equipment I could craft also on my people, I did even build me a little outpost in front of the village at the very first crossing, but they simply did not stay on the road and went by us anywhere else far away. Also my villigers turned partly arround to search for food when I made them companions to follow me to the village we needed to protect. Why do they need food when I got a lot in my barren all day long?
There is no command to send them eating before you go fighting and by this the people will just let you down. Some stood anywhere arround and did not even go for the barren, I saw that when I respawned, they were not moving at all.
I can understand bugs, but even the easiest game mode does not allow me to survive that incoming group of soldiers. No way I could ever beat them. I tried a protection fence, but they got no problem to shoot through those.
I do confess I am an old lady, but also players like me would love to go on playing the game and not get stuck in the progress by a fight like that that is unwinable to me.
I do get that other people like different challenges, but I am on easy and on this mode it should be a walk in the park, but nope.
We need early warning same as raids on our own camps.
But as it's early access and i've had much fun in my 100hrs i'll work with what we have right now.
Makes me quite sad, but seems I have to give up on the game.
So i can now build the Tier3 base next to HQ, level up completely and then try to capture them all.