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Check the DFU forums, I think they have guides for regular desktop Steam and for the Deck. If not, there's gotta be a few youtube vids about it. It's pretty easy from what I remember, but I haven't looked into it since the Deck came out.
Go to your Deck Desktop and then internet browser of your choice.
Go to the Daggerfall Unity website, go to releases, scroll all the way down to the "Assets" and download the DFU_Linux 64bit version. On that same page under "Getting Started" there's a link to "Installing Daggerfall..." follow that and download the recommneded version of Daggerfall. Steam's version will work, but some mods like the Dream mod prefer the platform version.
Keep and eye where Daggerfall installs. Once it's downloaded, go to your Daggerfall Unity folder, find the exe and run it. It'll ask you to direct it too the folder containing "Arena2" so go ahead and do that.
Once it's setup you can either right click the DFUnity exe and select "Add to Steam" OR you can right click the DFUnity exe, copy path (location I think it's called), to Steam (Still in Desktop Mode) go to launch options and paste, and add %command% after it. That should tell Steam to open up DFUnity right from steam, keeping the images and play time.
I hope that makes sense, I'm not always the best at explaining things lol.
From there look around the community layouts there's some really good ones.
More specifically to how I did it... install the steam version on the deck, download the linux version from the github page, run the executable and set it up. Next go to properties for daggerfall on steam and in the advanced command line options add the path to your executable followed by "%COMMAND%" to make steam run the unity version when you run it.
Now you're almost done, all thats left is for you to set up the controls. You could use a community layout but you can also map the keys yourself with a bit of messing around. To do this you need to get in game and open the pause menu (esc by default). I mapped my keys based on the recommendations here:
https://www.dfworkshop.net/daggerfall-unity-0-10-23/
The game seems to support controllers quite nicely once you've sorted this out, by default you control the mouse in menus using the left stick and you use A to select things an B to cancel as you'd expect. If your doing this make sure steam input is using your controller as a gamepad!
It will also keep it up to date for you.
This works with a lot of games that have open source engines available. Including Open Morrowind.