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I'd just follow the walkthrough on uesp, or at least take a good look and see where the breaks are.
And unless you're a player who wants to play the main quest only and is not interestered in the rest: Daggerfall can keep you busy for a very long time without ever touching the main quest.
With that said, you can't escape the timers: Most or all side quest are timed, too. But according to my experience, the times you are given are generous enough (the bigger issue is that you may meet enemies in the dungeons which you can't defeat on your current level).
Yeah, and don't be afraid to fail a non-Main Quest quest as well. All it really does it give you some negative rep (like 1/3 as much as you get for a successful quest). If you can't find that random mummy wrapping or whatever in a giant dungeon, just go do something else until the quest times out.
To be called a genuine "quest bug", it would at least have to have appeared in classic unmodded Daggerfall (not DFU) - has it? Otherwise the experience might also have been caused by DFU or a DFU mod or a conflict between DFU mods.
Also the games full of crashes, odd locked menus, weird almost possessed sound bugs, and all manner of ghosts in the machine.