Aquatico

Aquatico

View Stats:
This is underwater post-apocalyptic game but it feels like I'm building a reskinned space hotel
I don't have issues with the game gameplay-wise, but from design perspective there's a lot of weirdness.

It's supposed to be post-apocalyptic but we're building in pristine areas teeming with life? People you're caring for seem to be really concerned about statues, pets, furniture and similar trivialities? Then there's the whole "capitalism aspect" where credits are the main currency? Drones have propellers but are often moving vertically or laterally, as well as moving the same way through water as they are through air?
What's the end game goal other than making your city big? One would expect you'd be rescuing people, planning to recover the planet or even escape it (esp. given the intro says "we were bound for the stars")
< >
Showing 1-12 of 12 comments
LeftPaw Jan 13, 2023 @ 6:52am 
From what I can see your only threat are sharks. I thought there would be more threats to keep it exciting.
Builder_of_Worlds  [developer] Jan 13, 2023 @ 6:58am 
There are few other threats, in the sense of direct hostility. But sharks appear in earlier game and have a rather high frequeny of appearance. Pirates and underwater ancient beasts come either much later, or appear far less often. That said, latter two threats are already being modified to appear earlier and more often. One note here - guardposts will defend against sharks, for other threats you'll also need a different defensive buildings...
Yaki_Ebiko Jan 13, 2023 @ 9:41am 
expected frostpunk style of frozen seabed all around, ended up swimming in Honolulu, I thought we are reclaiming habitable land? This place looks like paradise lol.
Godspeed Jan 13, 2023 @ 10:00am 
Originally posted by Yaki_Ebiko:
expected frostpunk style of frozen seabed all around, ended up swimming in Honolulu, I thought we are reclaiming habitable land? This place looks like paradise lol.

Agree, came expecting underwater frostpunk, not unhappy we have Honolulu paradise though, it's aesthetically pleasing to look at, if nothing else.
Wintermist Jan 13, 2023 @ 10:55am 
Well, I for one does not want a Frostpunk style gameplay. I just wanted a relaxed builder underwater. This seemed to be that. If you want more Frostpunk style builder I would suggest Ixiom maybe.
LeftPaw Jan 13, 2023 @ 12:54pm 
Thing is, in a post op world it would only be the rich and privileged that could afford such a retreat as Aquatico. In frost punk it was a shabby bunch of survivors.
Last edited by LeftPaw; Jan 13, 2023 @ 1:38pm
Originally posted by LeftPaw:
Thing is, in a post ap world it would only be the rich and privileged that could afford such a retreat as Aquatico. In frost punk it was a shabby bunch of survivors.
It just feels weird seeing people threatening to leave when you don't serve them hamburgers or whatever T3 food they want in an post-apo setting
Yaki_Ebiko Jan 13, 2023 @ 6:03pm 
Originally posted by Definitely not Potato:
Originally posted by LeftPaw:
Thing is, in a post ap world it would only be the rich and privileged that could afford such a retreat as Aquatico. In frost punk it was a shabby bunch of survivors.
It just feels weird seeing people threatening to leave when you don't serve them hamburgers or whatever T3 food they want in an post-apo setting
Yea I would be completely happy to drink seaweed soup if anywhere outside the dome is a nuclear wasteland, the story does not match the art style, it does look good don't get me wrong.

I was expecting that we need to dug our way through nuclear mud to be able to build bigger, and when I started the game seeing the temperature gauge on the top it instantly reminds me frostpunk that the sea is trying to kill you but 5 hours in the game everyone is enjoying seafood and swimming...?
cobra_overseergames  [developer] Jan 13, 2023 @ 6:05pm 
Originally posted by Definitely not Potato:
It just feels weird seeing people threatening to leave when you don't serve them hamburgers or whatever T3 food they want in an post-apo setting

You have to be honest... Is there a life worth living without a good juicy hamburger in your hands, ready to sink your teeth in?!? 😄
Last edited by cobra_overseergames; Jan 13, 2023 @ 6:06pm
LeftPaw Jan 13, 2023 @ 9:59pm 
Originally posted by cobra_overseergames:
Originally posted by Definitely not Potato:
It just feels weird seeing people threatening to leave when you don't serve them hamburgers or whatever T3 food they want in an post-apo setting

You have to be honest... Is there a life worth living without a good juicy hamburger in your hands, ready to sink your teeth in?!? 😄

Actually, yes I've not touched a cowburger for years. I am more into chicken. :D
They are right though, the story does clash somewhat with the game. Threatening to leave is a bit contradictory. Leave to what?
Last edited by LeftPaw; Jan 13, 2023 @ 10:00pm
cobra_overseergames  [developer] Jan 13, 2023 @ 10:11pm 
You are not the only colony under water, humanity is surviving, you are one of many. 🙂
Mad-Rican Jan 14, 2023 @ 12:57pm 
I agreed with the comment, the tree should be on everything you need first. To grow. not benches or lamps etc. down the line this could come into play. Which I do not see the that material things are important.
< >
Showing 1-12 of 12 comments
Per page: 1530 50