Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. First stack of lumin is applied, and then the second stack is applied, but since only one lumin stack is allowed to exist, the first stack immediately ceases to exist.
2. Like demonize, two stacks of lumin is just double effects two times, but unlike demonize there’s nothing to make the lumin count down, so there’s no inherent benefit.
Regardless, this seems intentional, so I’d recommend applying the lumin ring to the target rather than the vase so you can get a +2 out of the charm over a +1.
@Redlegoguy1 - I agree and think the 2nd option is likely what's going on. Main thing my side on this though is, from what I can tell, the game is normally great at showing you what cards you cannot apply charms to. If the Lumin ring would be completely redundant on the vase, it ideally shouldn't be an eligible target, personally.