Wildfrost

Wildfrost

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Ice Dice strategy?
Fairly new to the game, loving every second of it. I was doing some charm hunting and the only two I have left is the "???" and the one that requires you to stack 5 ice block.

Now as far as I know the only card that can apply ice block is "Ice Dice", but that will also give one to the opponent for some reason. So if each side has 1 card, then Ice dice spam will basically create a stalemate (since you can only play 1 card at a time). Any suggestions on how to make it work? Best Clan to roll with?

The only thing I can think about is a Solo leader build with multi attack, but I'm not sure if that's a good idea.
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Showing 1-3 of 3 comments
Redlegoguy1 Sep 25, 2023 @ 2:09pm 
For the achievement, better options may be to use Blunky or a leader with +block on kill. Either of those with lumin charm could fairly easily get up to 5 block.

Alternatively, slap a cake charm on ice dice. Then it’s +6 and you can get it instantly.
♥IronAngel♥ Sep 25, 2023 @ 4:15pm 
Originally posted by Redlegoguy1:
For the achievement, better options may be to use Blunky or a leader with +block on kill. Either of those with lumin charm could fairly easily get up to 5 block.

Alternatively, slap a cake charm on ice dice. Then it’s +6 and you can get it instantly.


Blunky has only 1 ice block on him, and I never saw a leader that gets Ice blocks on kills :O

But yeah I think its best I hope for that cake charm combo. It's a pain though cuz that also makes an enemy tanky. >.<
Redlegoguy1 Sep 25, 2023 @ 6:56pm 
Originally posted by ♥Midori♥:
Originally posted by Redlegoguy1:
For the achievement, better options may be to use Blunky or a leader with +block on kill. Either of those with lumin charm could fairly easily get up to 5 block.

Alternatively, slap a cake charm on ice dice. Then it’s +6 and you can get it instantly.


Blunky has only 1 ice block on him, and I never saw a leader that gets Ice blocks on kills :O

But yeah I think its best I hope for that cake charm combo. It's a pain though cuz that also makes an enemy tanky. >.<
Block isn't lost when you withdraw an ally, so you can keep redeploying him. That's essentially blunky's whole deal, otherwise he'd just be a barely upgraded gnome.
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