EA SPORTS™ FIFA 23

EA SPORTS™ FIFA 23

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AdahnGorion Aug 16, 2022 @ 10:08am
Warning - This game contains DDA
Warning! Caution! this game contains DDA
I think it is important to be honest and upfront about what you sell and what games contain, that is why I will detail what DDA is and why you should be sure to understand it before buying this game.
Why do I do this? Because all should know what they pay for and all deserves the truth, this also impacts future gaming after all.

Will I include more stuff? yes.. I will talk about about Fifa in general as well.

EA returns to steam with their Golden Boy (pun intended) Fifa game, now Fifa 23. It has been a success for them to be on steam. This however also puts Valve in the spotlight, they should demand EA adds that it contants DDA.

What is DDA?

(Dynamic difficulty adjustment)

What is it? Some might know it under other names, such as scripting or handicap, but DDA, is actually a patented feature that EA has the right to (they have denied using this in some games, like Fifa, while users have still found it in their codes)

So. Basically it is a feature that automatically modifies a games (in this case Fifa´s online mode) behaviours, features and such in real time. A good example could be, that if you are much better than your opponent, lets say you score a fast goal and dominate possesion, then the game will "on the fly" reduce stats, functionallity etc on your players.

Why is this a problem? Well it takes away the "users own skill" and makes a large portion of the game "random" or even "unfair" for the skillful player. So why is it done? It is done so that the "bad" not so good player don´t get frustrated and annoyed with the game and the good player the opposite, this means both will win and lose matches (without their own skill having much influece)

It could be good as well, if it was SP, since that would mean the AI could give good players a challange on the fly and bad players a easier less punishing time, but online play lives by "the players own merits" examples of players complaining about this features varies in all from, having goalkeeper scoring own goals, sluggish defenders, AI running away from ball or 10 shots hitting the post.

This leads us to the next things.

Gambling galore


If you want to play this game for its online mode, then be warned that it is filled with microtransactions. Basically you buy packs either for cash or coins you earn. While some would argue that you can get an alright team just from playing the game, it is not entirely true (why?) well because people can fork out real cash, get the best players and people using ie 50 euro, will in most cases have a team, people that spend 0 euro, will get only after many many hours of gameplay.

The packs are also a gamble, this means you could get awful players or if very very lucky a good one. People can also buy and sell on the market, but it is often abused by bots that automatically buy up or sell to gain profits.

The funny twist. While I said that you can get a good team from buying packs, it does not actually matter, you would be better off not buying anything (unless you are a total conspiracy theorist and think EA will put DDA to handicap you if not buying) because as I mentioned above, you actually don´t gain the "stats" or "much of a chance" even if you have the best team (the game will still try to make you lose, by making your own AI go against you)

Next up.

Gameplay and abuse

On every new Fifa, like many other games, the game will have people winning more than others, why? I just named all the stuff like DDA etc?.. well.. every iteration has exploits, a certain way to play and ways to almost always come out on top. This can be both gameplay wise and even making a bronze backup team (to give you a boost in the start)

Pace was king in some games, like better than every other stat, sometimes a certain formation would make the AI less problematic, even when hit by DDA, sometimes you can give away possesion abit, but keep the game tie, then score in the end when you have the DDA boost.. This kinda play ofc is not for all (not for me) because it means that if you don´t play a certain way, you handicap yourself, taking away the creativity and freedom that a game like this should give.

But wait.. Fifa actually have positive things as well..

Playing offline - (even in versus mode)

Often it is great! You don´t have the DDA (this means that the good player will win most of the time) Some people like the different SP modes as well, like Be a pro, that lets you play a custom character in a club on a specific position. Some like the manager mode (I rather play FM) but all of these are actually good value.

So if you are looking to buy this for SP or with your kids etc, then you might save yourself alot of issues and have a great time. Sadly most people do play this for the online mode and not the SP mode.


I have not touched every aspect of Fifa, nor gone into detail with all. But I feel some of these topics are important to talk about. Personally I will not touch Fifa until they remove the DDA and change or remove the gambling (We adults might not just buy alot, but teens and young adults are and it is highly problematic in my opinion, mainly because it is pure gambling)

As a little addition, EA have actually been even more busy with this years model, as it contains data analytics tools (that they have also patented) that looks at the gamers trends, not just in the game, but outside as well, to determinate patterns and what to advice for.


Feel free to be constructive on feedback, both positive and negative, even share your exprience with Fifa or your opinion about their full, not just partial, but full comeback on Steam.


Have a good day all.
Last edited by AdahnGorion; Aug 16, 2022 @ 10:10am
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Showing 1-15 of 36 comments
Shadow Aug 16, 2022 @ 10:28am 
This is nothing new for modern gaming.

Gambling is in CS:GO, TF2, Apex Legends and many more.
Last edited by Shadow; Aug 16, 2022 @ 10:29am
Zixky Aug 16, 2022 @ 11:12am 
Originally posted by Josip:
This is nothing new for modern gaming.

Gambling is in CS:GO, TF2, Apex Legends and many more.
i think the issue is, they use it online. your goalkeeper will just play poor if you are winning to give the other player a chance of winning despite the level of the card. A 99 goalkeeper can go to 70 rating in the same match. However only a 85 can get 99 stats when they are being buffed. There was a massive leak a few years ago showing it all. That's why there was pros who walked out. As they had lost money on not them being bad, but the game decided they will lose.
AdahnGorion Aug 16, 2022 @ 11:45am 
Originally posted by Josip:
This is nothing new for modern gaming.

Gambling is in CS:GO, TF2, Apex Legends and many more.

I don´t think you understand.
DDA is EA specific, there is no DDA in CS:GO or any other non EA game.

Gambling is another thing, but it is the DDA that we focus on here.
Read my post and understand what DDA is.
AdahnGorion Aug 16, 2022 @ 11:47am 
Originally posted by Zixky:
Originally posted by Josip:
This is nothing new for modern gaming.

Gambling is in CS:GO, TF2, Apex Legends and many more.
i think the issue is, they use it online. your goalkeeper will just play poor if you are winning to give the other player a chance of winning despite the level of the card. A 99 goalkeeper can go to 70 rating in the same match. However only a 85 can get 99 stats when they are being buffed. There was a massive leak a few years ago showing it all. That's why there was pros who walked out. As they had lost money on not them being bad, but the game decided they will lose.

The issue is not the cards statistics, the problem is that the players agency is taken out of the equation, meaning that they actively hinder your performance, so it is not about "skill" anymore, but instead about "profit" in an essence, one could argue, that you don´t actually play or win/lose due to your talent/skill. but rather because of patterns in their data collection.
katzenkrimis Aug 16, 2022 @ 12:24pm 
Originally posted by Darkie:

It is not about "skill" anymore, but instead about "profit" in an essence, one could argue, that you don´t actually play or win/lose due to your talent/skill. but rather because of patterns in their data collection.


Somebody has to be the top dog.

You can always equate the whiners and complainers to being losers. As you probably know, gamers never blame themselves when they lose. They always find an excuse. They often blame the developer. They never take responsibility for their actions.

In real life sports, I never did that. I always blamed myself if I lost a triathlon.

I'm sure Nevermore, I think his name is, will magically appear to chime in on this matter. I'm pretty sure it was he who was bragging recently about being one of the top 5 players. It's not easy. He practices a lot.

Last edited by katzenkrimis; Aug 16, 2022 @ 12:25pm
AdahnGorion Aug 16, 2022 @ 12:36pm 
Originally posted by katzenkrimis:
Originally posted by Darkie:

It is not about "skill" anymore, but instead about "profit" in an essence, one could argue, that you don´t actually play or win/lose due to your talent/skill. but rather because of patterns in their data collection.


Somebody has to be the top dog.

You can always equate the whiners and complainers to being losers. As you probably know, gamers never blame themselves when they lose. They always find an excuse. They often blame the developer. They never take responsibility for their actions.

In real life sports, I never did that. I always blamed myself if I lost a triathlon.

I'm sure Nevermore, I think his name is, will magically appear to chime in on this matter. I'm pretty sure it was he who was bragging recently about being one of the top 5 players. It's not easy. He practices a lot.

I don´t think you understnad.
Last year, there was exposed data on some people given buffs as well, some of them paying 1000 of euro´s for packs and some "known" players.

Everyone just below that state or not investing, all complain about this issue and they know it is there, because they are not hiding this.
Some abuse the system (some versions ago, people used bronze subs and the best silver team) then they would let the opponent socre fast and then just defend, then strike first 20 mins before time and often score 2-3 goals in that period, often via weird defender, goalkeeper stuff from the opponent.

This happens becuase they try to made "tension" and "even" out the playing field.
This is also why, if you score, the opposide players has stats and responsiveness declining right after a goal scored, so you often see goals "ping pong"


Ofc.. some people are so clueless to how the game works and how to exploit mechanics, that they can´t win, even with the other person "handicapped" by the DDA.


People that are awful in FUT, sometimes win (by ease also) larger tournements, mainly because there is no DDA in kick off (SP/FO)
Last edited by AdahnGorion; Aug 16, 2022 @ 12:37pm
TitanROG Aug 16, 2022 @ 3:51pm 
You forgot to mention the most important thing which is that on top of the DDA/scripting/handicap whatever you wanna call it, Fifa has had inconsistent gameplay issues that are persistent both online and offline. It doesn't matter if you play an offline kick off match or FUT, inconsistent gameplay is something that is very wrong with the engine/coding of the game and it has been an issue since Fifa 15 or 14 (I believe when they switched to a new engine, there are quite a few videos of this on yt explaining it).

To sum it up, basically whenever you launch the game at different times, you can get good gameplay where your players feel fast and responsive or they feel slowed down like they are playing in mud. You can usually tell straight away if you have good gameplay or bad gameplay from kick off if your player does a heavy touch and turns like a truck when he receives the first pass (and I'm talking about offline here, obviously its in online as well).
AdahnGorion Aug 17, 2022 @ 7:52am 
Originally posted by TitanROG:
You forgot to mention the most important thing which is that on top of the DDA/scripting/handicap whatever you wanna call it, Fifa has had inconsistent gameplay issues that are persistent both online and offline. It doesn't matter if you play an offline kick off match or FUT, inconsistent gameplay is something that is very wrong with the engine/coding of the game and it has been an issue since Fifa 15 or 14 (I believe when they switched to a new engine, there are quite a few videos of this on yt explaining it).

To sum it up, basically whenever you launch the game at different times, you can get good gameplay where your players feel fast and responsive or they feel slowed down like they are playing in mud. You can usually tell straight away if you have good gameplay or bad gameplay from kick off if your player does a heavy touch and turns like a truck when he receives the first pass (and I'm talking about offline here, obviously its in online as well).

The gameplay is supposed to be arcady and that is something many people don´t understand, Fifa is not a realistic simulator of football (far from it)
Reponsiveness is not the best, granted (even outside our DDA talk)
Zixky Aug 17, 2022 @ 10:08am 
Originally posted by Darkie:
Originally posted by TitanROG:
You forgot to mention the most important thing which is that on top of the DDA/scripting/handicap whatever you wanna call it, Fifa has had inconsistent gameplay issues that are persistent both online and offline. It doesn't matter if you play an offline kick off match or FUT, inconsistent gameplay is something that is very wrong with the engine/coding of the game and it has been an issue since Fifa 15 or 14 (I believe when they switched to a new engine, there are quite a few videos of this on yt explaining it).

To sum it up, basically whenever you launch the game at different times, you can get good gameplay where your players feel fast and responsive or they feel slowed down like they are playing in mud. You can usually tell straight away if you have good gameplay or bad gameplay from kick off if your player does a heavy touch and turns like a truck when he receives the first pass (and I'm talking about offline here, obviously its in online as well).

The gameplay is supposed to be arcady and that is something many people don´t understand, Fifa is not a realistic simulator of football (far from it)
Reponsiveness is not the best, granted (even outside our DDA talk)
when they advertise a pro league, RNG shouldn't be a factor on who wins a final.
AdahnGorion Aug 17, 2022 @ 10:11am 
Originally posted by Zixky:
Originally posted by Darkie:

The gameplay is supposed to be arcady and that is something many people don´t understand, Fifa is not a realistic simulator of football (far from it)
Reponsiveness is not the best, granted (even outside our DDA talk)
when they advertise a pro league, RNG shouldn't be a factor on who wins a final.

RNG is in everything.

Fifa is an arcade game and I really see a lot of people, that don´t understand this. It is not based on realism and it is not in any particular way, friendly to actual skills.. again.. today MP games are data based, they look at what makes people quit, pay for content/gambling/etc and what makes them stay...

Everything is adapted to that.
ⓇⒺⓈⓄ Aug 17, 2022 @ 11:08am 
Originally posted by Darkie:
Warning! Caution! this game contains DDA
I think it is important to be honest and upfront about what you sell and what games contain, that is why I will detail what DDA is and why you should be sure to understand it before buying this game.
Why do I do this? Because all should know what they pay for and all deserves the truth, this also impacts future gaming after all.

Will I include more stuff? yes.. I will talk about about Fifa in general as well.

EA returns to steam with their Golden Boy (pun intended) Fifa game, now Fifa 23. It has been a success for them to be on steam. This however also puts Valve in the spotlight, they should demand EA adds that it contants DDA.

What is DDA?

(Dynamic difficulty adjustment)

What is it? Some might know it under other names, such as scripting or handicap, but DDA, is actually a patented feature that EA has the right to (they have denied using this in some games, like Fifa, while users have still found it in their codes)

So. Basically it is a feature that automatically modifies a games (in this case Fifa´s online mode) behaviours, features and such in real time. A good example could be, that if you are much better than your opponent, lets say you score a fast goal and dominate possesion, then the game will "on the fly" reduce stats, functionallity etc on your players.

Why is this a problem? Well it takes away the "users own skill" and makes a large portion of the game "random" or even "unfair" for the skillful player. So why is it done? It is done so that the "bad" not so good player don´t get frustrated and annoyed with the game and the good player the opposite, this means both will win and lose matches (without their own skill having much influece)

It could be good as well, if it was SP, since that would mean the AI could give good players a challange on the fly and bad players a easier less punishing time, but online play lives by "the players own merits" examples of players complaining about this features varies in all from, having goalkeeper scoring own goals, sluggish defenders, AI running away from ball or 10 shots hitting the post.

This leads us to the next things.

Gambling galore


If you want to play this game for its online mode, then be warned that it is filled with microtransactions. Basically you buy packs either for cash or coins you earn. While some would argue that you can get an alright team just from playing the game, it is not entirely true (why?) well because people can fork out real cash, get the best players and people using ie 50 euro, will in most cases have a team, people that spend 0 euro, will get only after many many hours of gameplay.

The packs are also a gamble, this means you could get awful players or if very very lucky a good one. People can also buy and sell on the market, but it is often abused by bots that automatically buy up or sell to gain profits.

The funny twist. While I said that you can get a good team from buying packs, it does not actually matter, you would be better off not buying anything (unless you are a total conspiracy theorist and think EA will put DDA to handicap you if not buying) because as I mentioned above, you actually don´t gain the "stats" or "much of a chance" even if you have the best team (the game will still try to make you lose, by making your own AI go against you)

Next up.

Gameplay and abuse

On every new Fifa, like many other games, the game will have people winning more than others, why? I just named all the stuff like DDA etc?.. well.. every iteration has exploits, a certain way to play and ways to almost always come out on top. This can be both gameplay wise and even making a bronze backup team (to give you a boost in the start)

Pace was king in some games, like better than every other stat, sometimes a certain formation would make the AI less problematic, even when hit by DDA, sometimes you can give away possesion abit, but keep the game tie, then score in the end when you have the DDA boost.. This kinda play ofc is not for all (not for me) because it means that if you don´t play a certain way, you handicap yourself, taking away the creativity and freedom that a game like this should give.

But wait.. Fifa actually have positive things as well..

Playing offline - (even in versus mode)

Often it is great! You don´t have the DDA (this means that the good player will win most of the time) Some people like the different SP modes as well, like Be a pro, that lets you play a custom character in a club on a specific position. Some like the manager mode (I rather play FM) but all of these are actually good value.

So if you are looking to buy this for SP or with your kids etc, then you might save yourself alot of issues and have a great time. Sadly most people do play this for the online mode and not the SP mode.


I have not touched every aspect of Fifa, nor gone into detail with all. But I feel some of these topics are important to talk about. Personally I will not touch Fifa until they remove the DDA and change or remove the gambling (We adults might not just buy alot, but teens and young adults are and it is highly problematic in my opinion, mainly because it is pure gambling)

As a little addition, EA have actually been even more busy with this years model, as it contains data analytics tools (that they have also patented) that looks at the gamers trends, not just in the game, but outside as well, to determinate patterns and what to advice for.


Feel free to be constructive on feedback, both positive and negative, even share your exprience with Fifa or your opinion about their full, not just partial, but full comeback on Steam.


Have a good day all.
You back crying over this cry over that just like you did on FIFA 22. -rep
AdahnGorion Aug 17, 2022 @ 11:43am 
Originally posted by ⓇⒺⓈⓄ:
Originally posted by Darkie:
Warning! Caution! this game contains DDA
I think it is important to be honest and upfront about what you sell and what games contain, that is why I will detail what DDA is and why you should be sure to understand it before buying this game.
Why do I do this? Because all should know what they pay for and all deserves the truth, this also impacts future gaming after all.

Will I include more stuff? yes.. I will talk about about Fifa in general as well.

EA returns to steam with their Golden Boy (pun intended) Fifa game, now Fifa 23. It has been a success for them to be on steam. This however also puts Valve in the spotlight, they should demand EA adds that it contants DDA.

What is DDA?

(Dynamic difficulty adjustment)

What is it? Some might know it under other names, such as scripting or handicap, but DDA, is actually a patented feature that EA has the right to (they have denied using this in some games, like Fifa, while users have still found it in their codes)

So. Basically it is a feature that automatically modifies a games (in this case Fifa´s online mode) behaviours, features and such in real time. A good example could be, that if you are much better than your opponent, lets say you score a fast goal and dominate possesion, then the game will "on the fly" reduce stats, functionallity etc on your players.

Why is this a problem? Well it takes away the "users own skill" and makes a large portion of the game "random" or even "unfair" for the skillful player. So why is it done? It is done so that the "bad" not so good player don´t get frustrated and annoyed with the game and the good player the opposite, this means both will win and lose matches (without their own skill having much influece)

It could be good as well, if it was SP, since that would mean the AI could give good players a challange on the fly and bad players a easier less punishing time, but online play lives by "the players own merits" examples of players complaining about this features varies in all from, having goalkeeper scoring own goals, sluggish defenders, AI running away from ball or 10 shots hitting the post.

This leads us to the next things.

Gambling galore


If you want to play this game for its online mode, then be warned that it is filled with microtransactions. Basically you buy packs either for cash or coins you earn. While some would argue that you can get an alright team just from playing the game, it is not entirely true (why?) well because people can fork out real cash, get the best players and people using ie 50 euro, will in most cases have a team, people that spend 0 euro, will get only after many many hours of gameplay.

The packs are also a gamble, this means you could get awful players or if very very lucky a good one. People can also buy and sell on the market, but it is often abused by bots that automatically buy up or sell to gain profits.

The funny twist. While I said that you can get a good team from buying packs, it does not actually matter, you would be better off not buying anything (unless you are a total conspiracy theorist and think EA will put DDA to handicap you if not buying) because as I mentioned above, you actually don´t gain the "stats" or "much of a chance" even if you have the best team (the game will still try to make you lose, by making your own AI go against you)

Next up.

Gameplay and abuse

On every new Fifa, like many other games, the game will have people winning more than others, why? I just named all the stuff like DDA etc?.. well.. every iteration has exploits, a certain way to play and ways to almost always come out on top. This can be both gameplay wise and even making a bronze backup team (to give you a boost in the start)

Pace was king in some games, like better than every other stat, sometimes a certain formation would make the AI less problematic, even when hit by DDA, sometimes you can give away possesion abit, but keep the game tie, then score in the end when you have the DDA boost.. This kinda play ofc is not for all (not for me) because it means that if you don´t play a certain way, you handicap yourself, taking away the creativity and freedom that a game like this should give.

But wait.. Fifa actually have positive things as well..

Playing offline - (even in versus mode)

Often it is great! You don´t have the DDA (this means that the good player will win most of the time) Some people like the different SP modes as well, like Be a pro, that lets you play a custom character in a club on a specific position. Some like the manager mode (I rather play FM) but all of these are actually good value.

So if you are looking to buy this for SP or with your kids etc, then you might save yourself alot of issues and have a great time. Sadly most people do play this for the online mode and not the SP mode.


I have not touched every aspect of Fifa, nor gone into detail with all. But I feel some of these topics are important to talk about. Personally I will not touch Fifa until they remove the DDA and change or remove the gambling (We adults might not just buy alot, but teens and young adults are and it is highly problematic in my opinion, mainly because it is pure gambling)

As a little addition, EA have actually been even more busy with this years model, as it contains data analytics tools (that they have also patented) that looks at the gamers trends, not just in the game, but outside as well, to determinate patterns and what to advice for.


Feel free to be constructive on feedback, both positive and negative, even share your exprience with Fifa or your opinion about their full, not just partial, but full comeback on Steam.


Have a good day all.
You back crying over this cry over that just like you did on FIFA 22. -rep

I am merely showcasing information about the game.
It is not like you actually engage in debate, most likely because you know you can´t counter the evidence provided (everybody knows about the DDA ie, it is officially patentet by EA....)
DMW Aug 17, 2022 @ 12:21pm 
You can not make good football simulation without the DDA. All things you mentionad are also in eFootball PES 2021 and have been in previous editions. So not DDA is a problem but how strenght the impactness of that crap is. If developers would be careful not to overdo it everyone would accept some range of DDA algorithm. For me it's just unbelievable what kind of programmmers working in those game companies. I still just dont get it their attitude with crossing a line in this matter.
AdahnGorion Aug 17, 2022 @ 12:38pm 
Originally posted by DMW:
You can not make good football simulation without the DDA. All things you mentionad are also in eFootball PES 2021 and have been in previous editions. So not DDA is a problem but how strenght the impactness of that crap is. If developers would be careful not to overdo it everyone would accept some range of DDA algorithm. For me it's just unbelievable what kind of programmmers working in those game companies. I still just dont get it their attitude with crossing a line in this matter.

No they are not.
PES have no DDA. DDA is a patentet feature by EA... just that I expect you to understand what a Patent is and why others can´t just openly use it in their games.

Old Fifa games had no DDA and it is pretty evident in them, even the first version with FUT had no DDA (and it was a lot different, obviously)

But what you are saying, is that you don´t think people should play, it should just be a matter of data, that determinates if you win or lose.. not what you do.. then why play at all? if there is no player agency?
DMW Aug 18, 2022 @ 1:37am 
Originally posted by Darkie:
No they are not.
PES have no DDA. DDA is a patentet feature by EA... just that I expect you to understand what a Patent is and why others can´t just openly use it in their games.

Old Fifa games had no DDA and it is pretty evident in them, even the first version with FUT had no DDA (and it was a lot different, obviously)

But what you are saying, is that you don´t think people should play, it should just be a matter of data, that determinates if you win or lose.. not what you do.. then why play at all? if there is no player agency?

It's quite funny because each paragraph of your answer requires some basic clarification to you but still you have the courage to write that i am the person who doesn't understand something.

Despite the fact that DDA is patented for Electronic Arts it is not mean that other companies can not use some type of coding to get same effect in their games. Yes, EA patented their version of this type of algorithm under specific name but they not patent possibility to creating same thing in another way. It's enough to read Wikipedia page about DDA (https://en.wikipedia.org/wiki/Dynamic_game_difficulty_balancing) which describe this type of algorithm and you will be know that this type of algorithm is used also by other gaming producers to achieve same or similar effect.

By saying that the DDA is necessary in football simulations i got on mind that this type of game must have some coding for preventing gamers against using AI limitations and achieve high results in their matches. You must understand that a little difference in skills and experience it's eough to achieve huge advantage in the match. If not this type of algorithm, results in almost every match would be very high and then game would be not a simulation but arcade. Programmed construct of AI behavior in football games is very limited in comparison of what a real human can do or think in real world. Thats why if not DDA in FIFA or PES the match would be only a better version of what you had in Sensible World of Soccer for example - matches with a unreal results thanks to many goals scored.
Last edited by DMW; Aug 18, 2022 @ 1:42am
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Date Posted: Aug 16, 2022 @ 10:08am
Posts: 36