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"Hiya! The devs of Nobody - The Turnaround are still working on the project! Currently they need to adjust the game a bit and hopefully they would be able to reopen the purchase option soon. New announcements shall be made as soon as they are ready. Please stay tuned! Thanks!"
They are correct if you check SteamHD; they update it regularly. The question is why the radio is silent. Their last update was seven days ago from this initial posting. They have been patching what looks like every couple of days, Just have yet to give it to us.
I think they have to bribe the related government officials as well, and it will take a lot of time. Hopefully, it can relaunch this year but I am afraid the chance is slim. Currently China has a lot of unemployed people and the gov is advertising it is really profitable to do some low-end jobs (Since higher one are already gone), I don't think the game can release right now unless the political climate has changed.
Those guys spend months, years working on a game without real income from it. The moment it got released as EA it lasted like a day before it got removed from the store. Really people are that dumb to call a cash grab???
China goverment sucks, thats it.
This is an almost developed game that is good enough to play.
I had been wondering, 'cause I was following the title with interest, and ''people'' suddenly reviewbombing the title out of the blue (from suspicious accounts with weirdly similar absurd texts), devs suddenly ''disappearing'' after so much work, while the title was getting positive feedback and good exposure, made not sense at all.
The "Nine Heavens" ripoff little drama was also odd (always thought it was a farse, a smokescreen, something didn't add up.... but now I'm sure). Terrible. I feel bad for those devs and hope for their safety (if they're even still alive).
The game concept had potential, unique flavor, good design and interesting ideas for mechanics and narrative. Followed its development (despite the country of origin) precisely because this one seemed different: a curious title, like an independent endevour, even propaganda-free, and watched all the Let'sPlays out there.
There was some controversy there (because of the beating when you took the first job, because of the ladies of the night in the alley, because of the portrayal of unemployment -which was actually sugarcoated but made the title realistic and engaging, and even a message of hope-, and other political / cultural bs).
Objectively, in truth there was nothing shameful in the title (on the contrary, it was extremely vanilla, sugarcoated, the protagonist being almost an anchorite monk, and it gave a hopeful message of overcoming adversity, even there)... but, well, totalitarianism: one never knows if it is the independent entrepreneurship, the individual initiative, the creativity, portraying hardship that most humans experience, or the unspoken message of hope and freedom that they hated most about this title.
The devteam vanishing was too odd; this wasn't the typical Early Access scam: there was effort put in the title, everything pointed at a game that was being actively developed; it seemed devs really wanted to put a complete product out there. The EA version gave hours of gameplay... terrible things must've happened behind the scenes.
The "Nine Heavens" ripoff drama was so suspicious: the so-called '''developer U. Ground Game Studio''' (that appeared out of the blue, with precise timing) was quickly banned from Steam and the alleged ripoff was withdrawn...
So, why stop developing the title when it was doing well? why 'run with the cash' when it was almost finished, much wishlisted, and publishing would earn them more? why stop speaking openly to the community? why the utterly odd gov-type letter (with stamp and all) published on the game News on december 2022, so different from the way devs always used to communicate normally?
Now it is evident what happened... as ever there. Such a shame!
brother I could say it better myself.
he means gov slapped chinese players and devs face in front of everyone, basically the same thing you said.
In most chinese players' view, gov is not able to ban the steam sales and take the game down.
the devs took the game down from steam and sell cdkey on taobao, a chinese shopping website to avoid tax / steam service fee.
And a lot of accounts, with 1 game in steam inventory, commented positively to make the comments on steam turned from mostly negative to a lot of meaningless positive comments.
you can see they commented like bots. happened in last Nov.
the devs lost most chinese players' trust in the first week of sale already.
Just FYI.
Well put together game like this?