Nine Sols

Nine Sols

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brandan Nov 10, 2024 @ 10:19pm
Similar quality boss fights?
Eigong is my favorite final boss fight of any game I've played so far. Only Sword Saint Isshin comes close. I beat Nine Sols, then played through the end game from the 'prior save' to fight her again. The progression of the boss fights are meticulously scaled by introducing jumps in mechanical dexterity, focus, awareness, reactivity, and memorization requirements. Almost every fight felt more challenging and engaging than the last.

Are there any bosses from other games that come close?
Last edited by brandan; Nov 10, 2024 @ 10:38pm
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Showing 1-15 of 15 comments
Gravy Nov 10, 2024 @ 11:24pm 
There are none that I can think of or have played outside of Sekiro sadly. People are probably going to recommend the other FromSoftware games but they're absolute trash in comparison with their reliance on dodge rolling and invincibility frames. I'm not familiar with any other games where parrying and pattern recognition plays such a satisfying role. There are a few other games that have tried to mimic this style of combat but they're much more sloppy than either Nine Sols or Sekiro. I've seen a few people recommend Grime but I haven't played it so I can't say.

You could try something like Wonderful 101 or the more recent Devil May Cry games but they do not capture the same feel and don't use parrying as extensively.

I'd also love to find similar games.
brandan Nov 11, 2024 @ 12:48am 
Yeah, I've played most of the Souls/Elden Ring games. The only general Souls bosses that came to mind as being somewhat similar to me satisfaction-wise were Sister Friede and Manus, Father of the Abyss. The Nameless King was also kind of similar. Malenia was pretty underwhelming after having read and heard all the hype. None of the Souls final bosses that I've played have been anywhere near Sekiro/Nine Sols. Some of the Sekiro bosses were more fun than Sword Saint, but not as satisfying.

DS & DS3 are two of my favorite games, so I don't mean to imply some hierarchy or flagwaving position. Sekiro/NineSols combat is just more fulfilling for me. I prefer the precise game play direction that's afforded by the enemies not having to be designed around multiple classes/builds. The games feel a little more like pure skill tests to me than having to deal with some bosses that have varieties of attacks that have to compensate for things like ranged attacks, magic, etc.

I also tried Lies of P and dropped it around 2 hours in.

I actually added Grime to my wishlist earlier after finding a rec for it in another thread. We'll see.
Last edited by brandan; Nov 11, 2024 @ 1:49am
Senki Nov 11, 2024 @ 2:40am 
You can try Stellar Blade if you have a playstation 5. It has some amazing bosses especially at the end. Maybe not as good as Eigong but still really good.

One step from eden also has some crazy and amazing boss fights. Completely different type of game though.

You can also try Sanabi, the gameplay is really satisfying and the final boss is amazing.

There's also Furi, insane boss fights with a lot of parrying involved. It was the Sekiro before Sekiro.

Honestly all I can do is recommend games with great bosses but they won't be as good as Eigong, I haven't found any that are. Furi is probably the closest to what you want.
Last edited by Senki; Nov 11, 2024 @ 2:47am
joohyvon Nov 11, 2024 @ 2:45am 
Grime is made by Israeli devs, you can obviously do with that knowledge whatever you'd like. Personally I find the fact that they do their best to hide it a little concerning.

Thymesia is a pretty short and, in some ways, flawed game, but I personally found the parry-heavy combat mechanics very nice and rewarding. Not all bosses are great, but some are excellent.
Senki Nov 11, 2024 @ 3:02am 
Originally posted by joohyvon:
Grime is made by Israeli devs, you can obviously do with that knowledge whatever you'd like. Personally I find the fact that they do their best to hide it a little concerning.

Thymesia is a pretty short and, in some ways, flawed game, but I personally found the parry-heavy combat mechanics very nice and rewarding. Not all bosses are great, but some are excellent.

i'm so tired of seeing this type of nonsense

If you truly cared about not buying things from every place that did horrible things then you'd have no games. America is just as bad as Israel.

Now stop being radicalized by braindead media and just buy whatever you like, especially when the product has nothing to do with the issue.
Last edited by Senki; Nov 11, 2024 @ 3:02am
joohyvon Nov 11, 2024 @ 3:34am 
Originally posted by Senki:
Originally posted by joohyvon:
Grime is made by Israeli devs, you can obviously do with that knowledge whatever you'd like. Personally I find the fact that they do their best to hide it a little concerning.

Thymesia is a pretty short and, in some ways, flawed game, but I personally found the parry-heavy combat mechanics very nice and rewarding. Not all bosses are great, but some are excellent.

i'm so tired of seeing this type of nonsense

If you truly cared about not buying things from every place that did horrible things then you'd have no games. America is just as bad as Israel.

Now stop being radicalized by braindead media and just buy whatever you like, especially when the product has nothing to do with the issue.

And I'm tired of seeing this kind of nonsense. Then, sure, please go ahead and explain further how the product has nothing to do with the issue since at least one of the devs has served in IDF enough to list it in their CV. I'm not saying they're necessarily complicit in anything, but they're definitely not doing anything to clear any doubts.

Your whataboutism is silly, especially considering both Nine Sols and Thymesia are from Taiwanese developers.
Senki Nov 11, 2024 @ 4:38am 
Originally posted by joohyvon:
Originally posted by Senki:

i'm so tired of seeing this type of nonsense

If you truly cared about not buying things from every place that did horrible things then you'd have no games. America is just as bad as Israel.

Now stop being radicalized by braindead media and just buy whatever you like, especially when the product has nothing to do with the issue.

And I'm tired of seeing this kind of nonsense. Then, sure, please go ahead and explain further how the product has nothing to do with the issue since at least one of the devs has served in IDF enough to list it in their CV. I'm not saying they're necessarily complicit in anything, but they're definitely not doing anything to clear any doubts.

Your whataboutism is silly, especially considering both Nine Sols and Thymesia are from Taiwanese developers.

good way to miss the point and deflect your hypocrisy

my ''whataboutism'' is not silly, it's exactly what dismantles the points of you ''I support current thing'' virtue signaling people. You're nothing but hypocrites.

keep this political garbage to yourself and stop ruining discussions around literally everything, I'm tired of you people.
Last edited by Senki; Nov 11, 2024 @ 4:43am
joohyvon Nov 11, 2024 @ 6:34am 
Firstly, it's a human rights issue, not a political issue. Secondly, standing for those rights isn't a game or a competition where you're supposed to have participated every time to be allowed to take part, that's just a lazy argument trying to make this personal and I don't need to defend my right to have a say any more than you.

Trying to keep this to the topic, however, I want to repeat my recommendation of Thymesia. It's a little rough, but the last two bosses especially give a pretty exhilarating combat experience much more akin to Sekiro or Nine Sols than I've experienced in most other "soulslikes". Blasphemous springs to mind too, but the combat isn't really on par or that similar. A very different game, but amongst the From Soft titles, Armored Core 6 was a super fun play and kind of kindred spirit in fast pacing at least.
Last edited by joohyvon; Nov 11, 2024 @ 6:34am
mP3+Z Nov 11, 2024 @ 8:17am 
Nope, you ran out you chance to experience the epic fight, now you need tolerate the mediocre boss fight in rest of your life.

just kidding,

I'm pretty sure there will some pirating verson of Eigong show up in other souls-like games in next few years
:lunar2019piginablanket:
Last edited by mP3+Z; Nov 11, 2024 @ 8:18am
brandan Nov 11, 2024 @ 9:18am 
Picked up Thymesia (it's on sale today). Wishlisted Sanabi. Appreciate the recs. Pretty sure I have Furi, but don't remember if I've played it, so :shrug:
Last edited by brandan; Nov 11, 2024 @ 9:19am
Kawalorn Nov 12, 2024 @ 12:46pm 
Hollow Knight gets pretty intense with many secret end-game bosses. Lots of weaving and dodging between attacks. Not much parrying though, unfortunately.
A Amateur Nov 12, 2024 @ 8:14pm 
Originally posted by brandan:
The progression of the boss fights are meticulously scaled by introducing jumps in mechanical dexterity, focus, awareness, reactivity, and memorization requirements. Almost every fight felt more challenging and engaging than the last.

I disagree. More than Half the boss fights so far were poor or mediocre. Baichang, Yingzaho, Goumang, Yanlao sky rendering claw and Fuxi/Nuwa. Were meh I was about to quit the game during the first half. Most players did look at the data.

Then came the last few bosses. Jiequan, Ji, Lady Ethereal and Eigong are excellent. its like a completely different game with some incredible boss fights.

Most games only have a handful of good bosses and Nine Sols is no exception.
JL Nov 17, 2024 @ 1:33am 
I'm still waiting for Fromsoft to announce a Sekiro 2 or spiritual successor. Parrying is just such a GOATed mechanic and it feels so satisfying to parrying a string of attacks and then counter a red attack with a tai chi kick or unbounded counter.

The only other game I've played where parrying is a core mechanic of the gameplay is Metal Gear Revengeance. I wouldn't say the quality of the boss fights are quite on par with Nine Sols, but it's still pretty enjoyable. However, I think the PC port is unfortunately a bit ♥♥♥♥ (I played this waaaay back in the day on Xbox).
Kensei Nov 17, 2024 @ 2:23am 
I'd try Blasphemous 2 if you like this
Summa Blasphemia Dec 6, 2024 @ 2:18am 
Besides Sekiro, Black Myth: Wukong is pretty similar in it's combat style. That game also relies heavily on timing and parry mechanics, but with a bigger focus on combo style attacks and your moveset.
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