Nine Sols

Nine Sols

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Vesryn 30 OCT 2024 a las 1:57 a. m.
Yingzhao is bad boss design
"You've been playing this game for two hours now, so of course you can perfect parry 95% of attacks in a two phase boss fight, right? No? Then get ♥♥♥♥♥♥, do not pass go, do not collect $200."

Thanks for strategically putting this fight just far enough into the game that I can't refund this garbage. HK was superior in every single way and it's not even close
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Mostrando 31-39 de 39 comentarios
Lumbermitsu 27 ENE a las 8:50 a. m. 
Publicado originalmente por Nukular Power:
Honestly felt like this guy was impossible the first time but after a few tries and learning his patterns, he's actually very easy. Just gotta learn to parry the 2-swing combo and run away/dodge everything else.

Yeah same here. By the time I beat him I was going perfect on the first phase and only got hit once or twice on the second phase.
Djelighoti 27 ENE a las 9:23 a. m. 
You don't even need to parry perfectly.. Bad parries will still let you complete the first phase. I finished the 1st phase with my health bar entirely red because I just parried every attack.
Frid 29 ENE a las 8:17 a. m. 
Publicado originalmente por Vesryn:
"You've been playing this game for two hours now, so of course you can perfect parry 95% of attacks in a two phase boss fight, right? No? Then get ♥♥♥♥♥♥, do not pass go, do not collect $200."

Thanks for strategically putting this fight just far enough into the game that I can't refund this garbage. HK was superior in every single way and it's not even close
sound is better indicator than visuals, put your headphones on table or switch to speakers, and listen to the sound for good parrys.

I know its frustrating, because while game runs 120hz, enemies run 4 frames per second, or I guess, they could even be called '' sprites'', because of how game is designed.

So its Sekiro with 4 sprites per second. Sound and white appearing colour is better in indicator than visuals.

On Steam Achievements 86% of players get first achievement ( meaning they keep the game to play)
61% Complete that boss.

So 1/4 of game owners dont even get past first boss and paid half price of AAA game.
Última edición por Frid; 29 ENE a las 8:21 a. m.
so007 29 ENE a las 11:13 a. m. 
to say HK is better is laughably wrong and ridiculous. git gud you lil scrubbler
D00mnoodle 29 ENE a las 2:07 p. m. 
Publicado originalmente por so007:
to say HK is better is laughably wrong and ridiculous. git gud you lil scrubbler

While i'm not a HK fanboy and hate how they always act very elitist and snobby saying this is just weird. What is better is subjective and thus cannot be laughably wrong as it depends on the person. I find Ori the best MV's and i think HK is pretty good, i did not like nine sols however but that's just me.
Stealth Cow 15 FEB a las 10:26 a. m. 
im struggling with the prison boss who is probably easy to others and even i can tell this is a skill issue
Seisachtheia 16 FEB a las 10:49 a. m. 
Publicado originalmente por Stealth Cow:
im struggling with the prison boss who is probably easy to others and even i can tell this is a skill issue

He's definitely different from the other bosses you tend to fight. He's maybe the one boss fight where the thundercloud arrow (AoE arrow) is the best choice. If you land it on an enemy right where he is you can shred through a lot of adds. Additionally, try to stay in the air as much as possible, that seemed to be a big help for me, and be very aggressive, not passive, or you might get overwhelmed.
Ruka 19 FEB a las 8:29 p. m. 
I just gotta say, as someone who has played a lot of Hollow Knight and found Nine Sols difficult until I understood what the game was asking me to do: release your expectations and do not try to play it like Hollow Knight or you will get stomped into the ground. Hollow Knight is a game about dodging for evasion, Nine Sols is a game about parrying. It's fundamentally different game design (though you can still bootleg an airdash in the early stages of the game with your talisman sweep).

Yingzhao, as one of the first real bosses, is teaching you how to 'dodge' the way the game wants you to dodge - by parrying. You jump into attacks and parry the way you'd dash past attacks in Hollow Knight.
Última edición por Ruka; 19 FEB a las 8:30 p. m.
KingDragoon 23 FEB a las 2:46 a. m. 
skill issue. HK is for babies anyway. Sols is for real gamers.
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