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As for how to scale health and damage and such, game could just give you set health for each encounter (say, 4 bars for 1st boss, 8 bars for last, 6 bars for lady ethereal, etc...), and an appropriate number of tao fruit that you would realistically have at this point. Or, when you do a normal playthrough, the game could save whatever equipment/skills you had available at that time, and have you use that for the boss, when you re-fight it.
A smaller version of it but with the 2 main thing from it: Pantheons and upgraded versions+no hit challenge!
https://discord.gg/redcandlegames
If you don't want to do all that, just rest assured the mode will be here soon