Nine Sols

Nine Sols

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BoatCreeks Jun 24, 2024 @ 11:48pm
2
Eigong Sucks
Know other people making same complaints.
Like its hard yeah. It just unreasonably fast and she doesnt stop attacking.
Theres not a set pattern or gimmick its just a bunch of really fast attacks that start the moment the previous one ends.
Its not really fun or challenging. Like earlier bosses I would be excited to try again and figure them out. This just honestly doesn't make me want to play the game, especially after a vert lackluster final area. Was really enjoying the game up till this point.
And I know the obvious jokes of like gitgud. But seriously, making something ridiculously hard doesn't make it a challenge its just frustrating. Like if I don't feel like I have a chance then I don't feel like trying.
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Showing 1-15 of 103 comments
Pnume Jun 24, 2024 @ 11:56pm 
3
It's too hard for me but no it's easy but kind of hard......
You're just looking for excuses.

She is very well designed. Yes she is tough to crack but she is as fair as they get!
Seisachtheia Jun 25, 2024 @ 12:24am 
2
This boss is very well designed and it's very rewarding to master her, but I understand that for a lot of players the step up in difficulty is unexpected and many don't have the patience to master the fight. Strangely, she's almost more enjoyable if you KNOW you're bad at the game rather than if you think you're good at it; you're used to patiently learning the openings and attacks.

If you are struggling OP, I've beaten her multiple times and it went from taking me around 8 hours the first time to beating her my second attempt on the 4th time. Happy to share some tips and tricks to help speed you to victory.
SERGEANT Jun 25, 2024 @ 12:58am 
The problem is the combination of getting deleted in a second if you make a mistake and three-phase bosses. You have to make all the way to the third phase just to die from a new attack without a proper opportunity to learn how to deal with it. I wish I had let my ego go and turned on the story mode with 50-75% injury modifier. It would still be a challenging fight, just not 6-8 hours to beat challenging.
Pnume Jun 25, 2024 @ 9:24am 
Originally posted by SERGEANT:
The problem is the combination of getting deleted in a second if you make a mistake and three-phase bosses. You have to make all the way to the third phase just to die from a new attack without a proper opportunity to learn how to deal with it. I wish I had let my ego go and turned on the story mode with 50-75% injury modifier. It would still be a challenging fight, just not 6-8 hours to beat challenging.

A training mode like the game Furi did would be great for this.
Dropboar Jun 25, 2024 @ 3:11pm 
2
I mean "mastering the fight" just means "completely memorize all of her moves". It's as fun as memorizing pi decimals and skill has little to do with it. I can beat it but it isn't entertaining. I have zero faith anyone could beat Eigong on their first try; at least for the earlier bosses it seemed possible if the player is extremely on point.
BoatCreeks Jun 26, 2024 @ 8:43am 
2
Originally posted by Seisachtheia:
This boss is very well designed and it's very rewarding to master her, but I understand that for a lot of players the step up in difficulty is unexpected and many don't have the patience to master the fight. Strangely, she's almost more enjoyable if you KNOW you're bad at the game rather than if you think you're good at it; you're used to patiently learning the openings and attacks.

If you are struggling OP, I've beaten her multiple times and it went from taking me around 8 hours the first time to beating her my second attempt on the 4th time. Happy to share some tips and tricks to help speed you to victory.
well "hot take", you shouldnt have to spend 8 hours to beat 1 boss.
johannes Jun 26, 2024 @ 9:10am 
Originally posted by BoatCreeks:
It just unreasonably fast and she doesnt stop attacking.
Theres not a set pattern or gimmick its just a bunch of really fast attacks that start the moment the previous one ends.

The challenge is to uncover the patterns of her attacks that are invisible at first and learn how to react to them. In this sense, the game is very much "tao".

If you are struggling with her moveset, you can either lower the difficulty or take a look at clips of other players and see how they beat for example the first, second (or third)phase.

Personally, I found a lot of joy in slowly getting better at fighting her. It is the best fight in the game imo.
Last edited by johannes; Jun 26, 2024 @ 10:09am
Seisachtheia Jun 26, 2024 @ 9:55am 
Originally posted by BoatCreeks:
well "hot take", you shouldnt have to spend 8 hours to beat 1 boss.

I mean, that's just wrong for two reasons:

Firstly, I am terrible at these types of games even though I enjoy them, so while most people take 2 to 3 hours to beat that boss I took a lot longer.
Secondly, there are many games where the difficulty is the point of playing it. Overcoming difficult platforming, puzzles, or combat and spending hours honing your skill is the fun of it. If you don't enjoy that, that's fine, but complaining that a game that is designed around this concept and uses the 'difficult' tag for its product is...what it is trying to be...is very silly.
Zosonte Jun 26, 2024 @ 12:00pm 
There is nothing unreasonable about Eigong except maybe the confusing visual effects of her third phase screen dashes, but even that is just parry, parry, pause, then parry or dodge. Otherwise she has perfectly talisman-punishable attacks like her judgment cut/iai slash and her nuke. Because she's the final boss, she's the ultimate challenge, and demands the best out of you. This sounds like a skill issue.
BoatCreeks Jun 26, 2024 @ 2:56pm 
i dont care if i suck at the fight its just not fun one.
the other bosses i thought were hard but they felt fine to try again. Eigong doesnt.
Sir_Sam_Vimes Jun 26, 2024 @ 9:20pm 
speak for yourself, if boss select mode existed I woulda fought eigong five more times already (lady ethereal too)
purevessel Sep 3, 2024 @ 8:47am 
2
eigong is meant to be mastery of everything. immortal dash, parry, unbound counter, air parry, everything. It is THE challenge, not the final challenge. its a ridicolous difficulty spike, yes, but not a wrong one. Its not hard to be hard, its hard because its the final challenge, your revenge, your teacher, everything. If it was as hard as the other bosses it would just be the last challenge, not special. Until then, you fought the sols, not your teacher and the leader. Its natural for her to look absurd, but it makes sense. Lorewise, you never lose, you win without much effort, except jiequan, which we didnt have the tools to beat, which when we get, we destroy him. Eigong beats us so badly probably years pass before we regenerate. Basically, its a difficulty spike that makes sense.
EnemyStarship Sep 5, 2024 @ 3:10am 
The fight itself is rough, not gonna lie. But like others have said, and I'm saying this despite not really wanting to spend hours on this singular fight when I have 20-30 games that I'm wanting to play (from just the last couple of months alone - I'm an idiot and don't have much else goin' on), I JUST (like, finished playing 5 mins. before typing this) spent an hour and a half chipping away at it, and I'm enjoying the progress and the process. Arguably, 3 phases is a lot (I haven't got through the second phase yet... but I will! But that third phase scares me a bit, NGL), but oftentimes, my deaths have been a result of getting greedy and trying to hit her when I shouldn't or from mistiming parries (I've had a couple of times where, even dashing behind her on certain attacks, I still get hit, but either way...). I'm just gonna keep chipping away at her in hour/hour and a half sessions until I crack the nut. Should I HAVE to do that? Maybe not. But I'm choosing to (and I want that achievement for finishing the game on standard! I may be a bit of a stubborn idiot :)).
EnemyStarship Sep 7, 2024 @ 6:39am 
Having now beaten her once on standard, and gone back in to beat her again in story mode, the satisfaction of beating her 'properly' and then being able to one-shot each phase the second time are both very satisfying in their own way. It is doable, but it requires the most patience of all the bosses, to the point where only parrying and talisman-ing her, I found, is the safest route, as I found I got way too greedy trying to slip additional attacks in. Getting the Unbound Counter timing down is pretty crucial as well, particularly on the second phase. The jade that does damage on perfect parry was useful too, even if it doesn't seem like it initially. Without meaning to sound condescending, just keep chipping away at the fight in 1-2 hour blocks, and move on to play something else if you get overly frustrated, then come back later (I was on tilt for a few bosses, but when I did something else and then came back later, with the knowledge I already gleaned, made some fights more manageable) - I think it took me about a total of 3-4ish hours total to kill her, and about 36-38 hours to finish the game total (including an additional hour or two in story mode after beating her the first time).
Cachuli Sep 7, 2024 @ 7:33am 
My biggest complaint about this boss is that they completely change the rhythm of the game. The game doesn't prepare you for delayed attacks, so you have to build your muscle memory again just for this fight.
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