Nine Sols

Nine Sols

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scragglie Jun 10, 2024 @ 8:25am
hitboxes
when are they going to adjust the hitboxes? i am on the final boss and her hitboxes are atrocious. every attack has a hitbox that extends all the way behind her in empty space... why does it feel like the bosses get lower and lower in quality the further you get into the game. fu-xi and eigong are definitely the worst bosses in the game and dont hold a candle to lady ethereal
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Showing 1-10 of 10 comments
kellorkleft Jun 10, 2024 @ 9:04am 
Agreed, while I don't agree with lowering her overall difficulty it would still be nice to not have 1 in 4 hits come from behind, after dodging past her.
The game encourages you to parry, not dodge, which makes sense why some attacks also hit behind. But, this isn't the case for everything and should be fixed in the same way you'd fix a texture error or an unintended glitch.
Sir_Sam_Vimes Oct 7, 2024 @ 6:01pm 
Honestly the only hitbox I've ever had problems with in this game is the final boss' talisman attack, the rest were fine to me.
leo_gear Oct 7, 2024 @ 8:20pm 
Stop. Trying. To. Dodge. Past. ♥♥♥♥.

PARRY!
leo_gear Oct 8, 2024 @ 2:28pm 
Originally posted by Bubble coffee:
Yes, I play it like that because the hitboxes are a joke. I parry attacks when the bosses are attacking in another direction with no animation touches me to be sure not to take damage.
It is not consisten though, so I suspect the hitboxes are moved around without lining up with the animations when the game is lagging.

Its a bit ridiculous to use a tactic not dependent on the animations on screen though, and me as a player that can speedrun hollow knight with zero deaths on iron man, its not a skill issue and should be adressed as a technical issue instead of BS comments like yours.

Considering I played this game thru twice on a non-optimal laptop from 2019, I find it interesting you have performance issues that are so bad, you are getting inconsistent hitboxes and sporadic lag spikes that limit your ability to perform the main selling point of the game.

Also, the parrying in the game is quite forgiving. The timing for perfect parries isn't monumentally precise and i-frames from dodge are lenient enough that you can dodge attacks too...you just can't expect to dodge past an attacking enemy and 100% not have the attack track you. You can dodge AWAY from the attack just fine. You can even dodge through attacks but you have to be even more precise in when you START the dodge so that your i-frames match the attack...it's just easier to parry since it just limits/neutralizes the damage while inflicting internal damage.

I don't care about your accomplishments. I only care if you beat Nine Sols. If you're genuinely having performance issues, probably try to solve those. Install your games on a SSD or something...I'm not a computer expert lol
Riyshn Oct 9, 2024 @ 5:09am 
Originally posted by Sir_Sam_Vimes:
Honestly the only hitbox I've ever had problems with in this game is the final boss' talisman attack, the rest were fine to me.
One of her big slow slashes also extends behind her. By itself that's fine, 'cause it matches the animation, but the directionality of the attack is messed up; it seems to be based on *her* facing, rather than her direction relative to you, so if you're behind her and trying to parry that backswing, you actually have to face away from her.
leo_gear Oct 9, 2024 @ 6:52am 
Originally posted by Bubble coffee:

So if you dont care about how I play, why do you continue to give me idiot advice.

I didn't say I don't care how you play, I said I don't care about your accomplishments.

Not only do you whine alot, but you can't read too?

Playing Sekiro on the same PC is superfluous since they don't use the same engine as Nine Sols nor do you outline anything about the settings you use so it's just all fluff whining BS on your part.

Lastly, if you don't want none, don't start none.
leo_gear Oct 9, 2024 @ 4:03pm 
Originally posted by Bubble coffee:

Haha so because Sekiro use a different engine, a 2d scroller should not run smooth on the same machine - Cant be bad optimisation - oh no.

No, it means bringing up Sekiro without outlining your PC's specs is pointless. There's a possibility you're experiencing performance issues at certain points in the game, but it's so uncommon or minor, trying to pivot to unassociated info won't get you any closer to a solution...oh wait, your solution is likely crying to the devs to do "something" or to complain about a game that's quite good so you have a reason to label the game as bad.

And giving game advice about THIS game isn't derailing lol.

And need I remind you, you responded to me. You could have just shut your mouth and let people put down their opinion. Like I said before, if you don't want none, don'st start none.
Agent Argent Oct 16, 2024 @ 3:56pm 
Originally posted by leo_gear:
Stop. Trying. To. Dodge. Past. ♥♥♥♥.

PARRY!
Eigong has some attacks with her sword that seem to only happen in front of her, but being behind her during them causes you to still take damage despite no visual indicators. Bad hitboxes aren't a boogeyman, they just happen sometimes.
leo_gear Oct 17, 2024 @ 1:44pm 
Originally posted by Agent Argent:
Originally posted by leo_gear:
Stop. Trying. To. Dodge. Past. ♥♥♥♥.

PARRY!
Eigong has some attacks with her sword that seem to only happen in front of her, but being behind her during them causes you to still take damage despite no visual indicators. Bad hitboxes aren't a boogeyman, they just happen sometimes.

That's why you're better off parrying or dodging away.

Being a boogeyman or not, if bad hitboxes happen, you don't win a cookie for being hit by them. And if it's truly bad, it may be fixed...I just don't think the ones you're talking about are bad, just unfortuitous to your combat strategy.
DonkeyBallZ Oct 17, 2024 @ 5:16pm 
I agree, the Talisman hitbox is weird. Sometimes I get grabbed by it when I'm in the middle of Tai-chi kick even when it should seem impossible.
Last edited by DonkeyBallZ; Oct 18, 2024 @ 4:31am
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Date Posted: Jun 10, 2024 @ 8:25am
Posts: 10