Nine Sols

Nine Sols

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Andrew R May 28, 2024 @ 1:55pm
If playing on easier difficulty...
Will there still be multiple hours of game?
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Showing 1-15 of 21 comments
kukukachu May 28, 2024 @ 2:10pm 
Originally posted by Andrew R:
Will there still be multiple hours of game?
who's to say there's even a "difficulty" option for this game?
Andrew R May 28, 2024 @ 6:22pm 
It already been stated.
Draeka3 May 29, 2024 @ 2:48am 
Now that the game is out :
Is it a souls-like or the usual toddler; too easy; boring; under average type of settings ?
erwinanfire May 29, 2024 @ 4:33am 
Does the game have difficulty settings?
Andrew R May 29, 2024 @ 6:22am 
Originally posted by erwinanfire:
Does the game have difficulty settings?

Yes. Developer confirmed that.
I'm cucked May 29, 2024 @ 6:48am 
Like more than one?

Yeah probably.
I'm cucked May 29, 2024 @ 6:48am 
Originally posted by Draeka3:
Now that the game is out :
Is it a souls-like or the usual toddler; too easy; boring; under average type of settings ?
Not every souls-like is hard.

Not every non-souls-like is easy.

This is a silly post.
dklassic May 29, 2024 @ 6:57am 
The game features a story mode where percentage of damage dealt/taken can be arbitrarily modified as you please. Only catch is that there's this single achievement requiring you play at normal mode.

Also you can switch to story mode irreversibly at anytime in normal mode.
Chocos Ramabotti May 29, 2024 @ 7:20am 
3
Only catch is that there's this single achievement requiring you play at normal mode.

This is unacceptable, UNACCEPTABLE! It's a statements against inclusion and accessibility, it divides players into two territories, the "losers" (with family, job and no time for gaming) who get mocked and not acknowledged for doing their best and the git gudders (with no job, no family, virgins) who mock people and shame them for not having all achievements.

Does Red Candle know what they do? GATEKEEPING players in a SINGLE-PLAYER Game? Like how dare they to care how I play the game? If I want to one-shot everything it's my RIGHT to do so since I paid for the game, there should be NO judgemental modifiers. Indie developers have FOUGHT to make games finally inclusive by eliminating all toxic traits of "sense of accomplishment" which I rather would call "sense of entitlement". I'm horribly disappointed in red candle studios, what they do is discriminating ALL disabled people, switch and bait strategy giving them an easy mode for US the majority of the people who play games for FUN but then saying "♥♥♥♥ YOU, YOU HAVEN'T FINISHED THE GAME PROPERLY" WTF.

To all these toxic gatekeepeing souls elitists in advance, "who have hurt you?", "how does my act on finishing the game on Story Mode, invalidate your accomplishment of putting hours into tryharding a game?"

There is NO tolerance for intolerance, no inclusion by exclusion, no accessibility by differentating between players. Seriously you should all touch grass.
Last edited by Chocos Ramabotti; May 29, 2024 @ 7:21am
Draeka3 May 29, 2024 @ 7:26am 
Originally posted by plinplinplon:
Originally posted by Draeka3:
Now that the game is out :
Is it a souls-like or the usual toddler; too easy; boring; under average type of settings ?
Not every souls-like is hard.

Not every non-souls-like is easy.

This is a silly post.

I did not say that nor would consider souls-likes difficult overall as they do not reauire a lot of reflexes.

I've not been born yesterday.

Your REPLY is silly indeed.
Draeka3 May 29, 2024 @ 7:27am 
Originally posted by dklassic:
The game features a story mode where percentage of damage dealt/taken can be arbitrarily modified as you please. Only catch is that there's this single achievement requiring you play at normal mode.

Also you can switch to story mode irreversibly at anytime in normal mode.

Is there a "hard" mode ?
Is it well balanced ?
I'm cucked May 29, 2024 @ 7:55am 
Originally posted by Draeka3:
Originally posted by plinplinplon:
Not every souls-like is hard.

Not every non-souls-like is easy.

This is a silly post.

I did not say that nor would consider souls-likes difficult overall as they do not reauire a lot of reflexes.

I've not been born yesterday.

Your REPLY is silly indeed.
Well when all you do is present two options, one of them being a rather silly extreme in that games are not usually toddler easy boring whatever unless you're some sort of elite gamer dude, you're making it seem like it's two different extremes. Your post was dumb.
Draeka3 May 29, 2024 @ 11:12am 
Originally posted by plinplinplon:
Originally posted by Draeka3:

I did not say that nor would consider souls-likes difficult overall as they do not reauire a lot of reflexes.

I've not been born yesterday.

Your REPLY is silly indeed.
Well when all you do is present two options, one of them being a rather silly extreme in that games are not usually toddler easy boring whatever unless you're some sort of elite gamer dude, you're making it seem like it's two different extremes. Your post was dumb.

I'm far from elite.
I don't suck but that doesn't mean it's the other extreme.
Games nowadays get easier overall.
Celeste is one extreme compared to games of the same year or later overall.
Compared to old games, it's less of a gap overall.

I can't tell if you missed the point or you're doing it on purpose.
Goblin May 29, 2024 @ 12:11pm 
Originally posted by Draeka3:
Originally posted by dklassic:
The game features a story mode where percentage of damage dealt/taken can be arbitrarily modified as you please. Only catch is that there's this single achievement requiring you play at normal mode.

Also you can switch to story mode irreversibly at anytime in normal mode.

Is there a "hard" mode ?
Is it well balanced ?
No hard mode available at the start at least, but standard is pretty hard. Get hit 3 times without healing and you're usually dead, maybe 4 times for some smaller enemies. I'd say it's well balanced, but people who for instance hate Dark Souls will say the opposite.

As for OP's question: it's still going to be a long game it seems, I played for about 5 hours and unless there's going to be some plot twists, I think I may be like 15% of the way through. Mind you I did have to retry bossfights quite a few times, I like challenge but that doesn't mean I'm "good", I'm just stubborn until I win :P
Last edited by Goblin; May 29, 2024 @ 12:14pm
I'm cucked May 29, 2024 @ 12:37pm 
Originally posted by Draeka3:
Originally posted by plinplinplon:
Well when all you do is present two options, one of them being a rather silly extreme in that games are not usually toddler easy boring whatever unless you're some sort of elite gamer dude, you're making it seem like it's two different extremes. Your post was dumb.

I'm far from elite.
I don't suck but that doesn't mean it's the other extreme.
Games nowadays get easier overall.
Celeste is one extreme compared to games of the same year or later overall.
Compared to old games, it's less of a gap overall.

I can't tell if you missed the point or you're doing it on purpose.
Games are easier compared to, what, the 80s?
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