Nine Sols

Nine Sols

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Skater901 Jun 4, 2024 @ 2:45am
Final boss parry timings feel off?
I've just got to Eigong, and I'm having a really hard time with the parry timings. It just feels... off, like there's attack delays, or something? Every other boss/enemy has had well-telegraphed attacks with consistent timing, so it's mostly a case of learning the patterns. But for this fight... basically every parry I do is imperfect, and idk why. Did anyone else find the timing weird when you first got to this fight, or am I just bad and I need to GIT GUD?
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Showing 1-15 of 42 comments
Scorpix Jun 4, 2024 @ 3:04am 
She was destroying me at start. After some time i was doing first phase hitless, so yeah.. gut gud
kukukachu Jun 4, 2024 @ 3:04am 
Instead of focusing on yourself, watch Eigong instead. I feel that if you watch her attack alone, you'll get a better idea of when you're actually supposed to parry.
Skater901 Jun 4, 2024 @ 3:08am 
Originally posted by kukukachu:
Instead of focusing on yourself, watch Eigong instead. I feel that if you watch her attack alone, you'll get a better idea of when you're actually supposed to parry.
I mean I always watch the boss attacks... or at least, I think I'm watching them.

I'm starting to get her timings down now, and I think I've figured out what feels off; some of her attacks are "lazy", and she has a real speed mix up. Some attacks come out slow, some come out fast. I think every other boss in the game has had consistent attack speeds (mostly fast). Eigong seems like the only one that actually varies her attack speeds within a single combo. She also has a lot of combos and can mix them up; sometimes she does the triple stab after some other swings, sometimes she does it on its own, and repeats the triple stab! Sometimes it's a double stab, not a triple stab! Crazy.
Space Lobster Jun 4, 2024 @ 3:29am 
I just beat it a few minutes ago and it took me a while to get a feel for all the parry timings. she really is the best test of the games parry mechanics, taking the transfer internal damage jade helped me melt her down a lot faster since the fight is so demanding on parrying her crimson attacks.
SoreyKhun Jun 4, 2024 @ 3:35am 
Did beat her but honestly i never managed to perfect parry the 2/3 stabs move, i can somewhat relate to the parry being off (at least for this particular move)
kukukachu Jun 4, 2024 @ 3:37am 
Originally posted by Skater901:
Originally posted by kukukachu:
Instead of focusing on yourself, watch Eigong instead. I feel that if you watch her attack alone, you'll get a better idea of when you're actually supposed to parry.
I mean I always watch the boss attacks... or at least, I think I'm watching them.
yep, seems like you got it.
Skater901 Jun 4, 2024 @ 3:50am 
Update: I've mostly figured out her first phase, and while I'm definitely not perfect at it, when I am in the zone and countering all her stuff, it feels damn good.
Skater901 Jun 4, 2024 @ 4:04am 
Ok, a few more questions on the final boss.

1: Has anyone been able to parry the move where she jumps in the air, comes down with a red attack, then follows it up with the triple delayed slash? I'm not talking about where she telegraphs it, then goes into the air and charges a big red bomb, I mean the quick drop with a red slash. I always dodge that one because I feel like there's just not enough time to charge an Unbounded Counter to parry it. Am I wrong? Are my reflexes just bad? Or do you really only have time to dodge that one?

2: In the second phase, I assume it's possible to use Unbounded Counter to parry her giant red sword slash waves? Or do you just have to dodge through them? I've only faced them 2 - 3 times, but the last time I did, I tried to Unbounded Counter and it didn't work. I think I was just late on my timing, but I want to be sure that it's actually possible to parry them and I'm not just wasting my own time trying.
SoreyKhun Jun 4, 2024 @ 4:07am 
Originally posted by Skater901:
Ok, a few more questions on the final boss.

1: Has anyone been able to parry the move where she jumps in the air, comes down with a red attack, then follows it up with the triple delayed slash? I'm not talking about where she telegraphs it, then goes into the air and charges a big red bomb, I mean the quick drop with a red slash. I always dodge that one because I feel like there's just not enough time to charge an Unbounded Counter to parry it. Am I wrong? Are my reflexes just bad? Or do you really only have time to dodge that one?

2: In the second phase, I assume it's possible to use Unbounded Counter to parry her giant red sword slash waves? Or do you just have to dodge through them? I've only faced them 2 - 3 times, but the last time I did, I tried to Unbounded Counter and it didn't work. I think I was just late on my timing, but I want to be sure that it's actually possible to parry them and I'm not just wasting my own time trying.

Dodge the 2 red flames and parry the 2 white slashes, or if you can time it very well just go back and forth around her (if timed well she'll send her waves in the opposite direction)
Scorpix Jun 4, 2024 @ 4:12am 
Originally posted by Skater901:
Ok, a few more questions on the final boss.

1: Has anyone been able to parry the move where she jumps in the air, comes down with a red attack, then follows it up with the triple delayed slash? I'm not talking about where she telegraphs it, then goes into the air and charges a big red bomb, I mean the quick drop with a red slash. I always dodge that one because I feel like there's just not enough time to charge an Unbounded Counter to parry it. Am I wrong? Are my reflexes just bad? Or do you really only have time to dodge that one?

2: In the second phase, I assume it's possible to use Unbounded Counter to parry her giant red sword slash waves? Or do you just have to dodge through them? I've only faced them 2 - 3 times, but the last time I did, I tried to Unbounded Counter and it didn't work. I think I was just late on my timing, but I want to be sure that it's actually possible to parry them and I'm not just wasting my own time trying.

You can parry this red attack, just dont double jump so you wont have problems in charging parry.
You can parry all her attacks in 1st and 2nd phase
Last edited by Scorpix; Jun 4, 2024 @ 4:13am
SoreyKhun Jun 4, 2024 @ 4:25am 
also the thing i did for the wave onslaught thing, was just to use cloud piercer so it cancels her attack and gives you brief time to either use talisma or slash
Lykej Jun 4, 2024 @ 11:52pm 
Alright I wanted to beat the boss before I complain about it but now that I have:

OP I'll be honest I feel the exact same way. Almost like they lowered the parrying window for this fight only, which feels weird? I ended up getting used to it but it felt odd at first. My only other main gripe is the grab attack that you can jump-counter. I have screenshots of me being about 6 feet behind the boss after I dodge, then being 1-frame teleported back into her hands. Feels oddly unpolished for the final boss.

Aside from those two things though the boss ended up being pretty fun
MadderPacker Jun 5, 2024 @ 1:10am 
Originally posted by Lykej:
Alright I wanted to beat the boss before I complain about it but now that I have:

OP I'll be honest I feel the exact same way. Almost like they lowered the parrying window for this fight only, which feels weird? I ended up getting used to it but it felt odd at first. My only other main gripe is the grab attack that you can jump-counter. I have screenshots of me being about 6 feet behind the boss after I dodge, then being 1-frame teleported back into her hands. Feels oddly unpolished for the final boss.

Aside from those two things though the boss ended up being pretty fun

The slam-bomb is worse, forcing you to take a bit of chip damage just to counter talisman, I feel like both the bomb or at least just the fire should have 10% less AoE, I feel like it's bad design to punish a perfect dodge.
Megumin Jun 5, 2024 @ 1:42am 
it's not feel off, it's delayed. At the start of phase 3, she does two horizontal attack, parry this as soon as u see them, any attack after this are delayed. The rest of the fight she will keep doing this
Skater901 Jun 5, 2024 @ 2:18am 
Originally posted by Lykej:
My only other main gripe is the grab attack that you can jump-counter. I have screenshots of me being about 6 feet behind the boss after I dodge, then being 1-frame teleported back into her hands. Feels oddly unpolished for the final boss.
BRO I WAS LITERALLY ABOUT TO MAKE A POST COMPLAINING ABOUT THIS. It's so annoying that I jump too far past her and miss bouncing on her, but then she still grabs me and sticks the Talisman on me???? wtf????? I think she shouldn't be able to grab you if you're behind her. :/ If I can go too far so that I miss bouncing on her head, then she shouldn't be able to grab me.
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Date Posted: Jun 4, 2024 @ 2:45am
Posts: 42