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I ve found it today.
Only Unbouded counter
It's a core staple to countering & staggering bosses to deal a lot of damage with your talisman afterwards. One of the abilities you can unlock also gives you more talisman charges on successful counter which allows you to always punish. There is also a jade that let's you inflict your internal damage to your enemy on unbound counter parry which is very good at the later boss battles.
It pays off to unbound parry so don't avoid it.
In the arenas where I think I'm supposed to use it (turrets and the like shooting while you fight enemies) I've literally found it easier to just dodge all those shots until after I beat the enemies and then try to unbounded counter the turrets then
Really? So far I can just dodge around these attacks and then parry the regular attacks for an opening. Do you mean it's a bad idea because unbounded counter will speed up dealing damage to a boss or do you mean that it's literally impossible to beat future bosses without doing this move?
Because I'll be honest. I might just stop playing if it's the latter and I hit that point. There's just something about this move that is completely unintuitive. Even against turrets with a predictable fire pattern I still only hit it about 10% of the time. I usually waste 1 or 2 health vials every time I need to do an unbounded counter to open up a new exploration path.
You still can defeat everything without using it, but it makes fights harder and you get less chances to counterattack.
I assure you, that it is quite good move, but you just need to train a bit. I am now even able to parry snipers shots which one shots them ( I actually checked, if it will work just for fun and to see how i am getting hit. I wasnt ready to parry this on my first try)
taking out the final boss with no unbound counters was problematic.
https://www.youtube.com/watch?v=mB9kF7hia1w
That's a pretty cool trick, looks like it makes the third phase of the fight much quicker.