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The already harsh penalty is made worse by
- No homewards Bones so I have 0 ways to save my money (esp if I accidentally entered a Boss fight)
- Areas that are designed as a 'gotcha' Which is fine in soulslikes but in this case combined with some eternally long paths between checkpints means no money for you
- It also just FEELS bad. Why do I leave a hard Boss fight feeling like I gained nothing cause the Bossfight gives half a skill point but lost half a skill point and 1000 gold fighting him. And teleporting back as SOON as you hit a money benchmark interupting all game flow and forcing you to backtrack (again no homewards bones) is also medium fun
I'm loving the whole game gemaplay wise but have now stopped playing twice in frustration now cause 'ooops didn't micromanage my gold & XP and went exploring in the burning insta kill furnace area! You now died and your soul is in an area 5 min from the spawn point that will insta kill you through enviroment dmg! Guess your progress from the last hour is gone now' 😕I would like to get a health upgrade or use my 3 arrow upgrade stones. But I can't cause I keep dying cause I have so little health!
The game pretty well telegraphs incoming boss fights (you can often even see the location where the door will lock behind you before you cross it) so if I found myself coming up to one of those, I would just return, spend my Jin, and *then* fight the boss.
That said, the latter portion of the game showers money on you indiscriminately. I wound up with a lot of recycleables that I didn't even recycle because I had nothing left to spend money on. It's not really a big deal if you lose some here and there (I sure did, even with my precautions).
This game isn't like Dark Souls or Sekiro, where a boss fight begins the moment you enter the room. You typically have to walk to the center of the room where the boss is standing to begin the fight, which means if your money is near the door, you can pick it up and walk right back out without triggering anything.
do yourself a favor, and equip these 3 jade slots
- the one that boosts gold drops from enemies
- the one that boosts experience from enemies
- the one that vacuums up gold in the area
- cant remember exactly where all these are, but i know you get all pretty early (im almost positive you get vacuum and increased gold before or immediately after the first boss,, exp one might be a bit later)
double check the zones and vendors) EVERYTIME you get a new ability or complete a zone and/or find a map chip, you'll get tons of gold from exploring. hopefully you know how to explore properly, make sure you get the map chips (dont even pay for them, save your gold, and force remove them, ♥♥♥♥ those npcs, we need gold not them)
after that go to Kuafu, the fat dude, and purchase this: "Transmute unto Wealth" talisman thing, and goto the save point/bonfire/root thing/w,e you want to call it, and equip it in the bottom right slot in the status/inventory screen, what it does is further boosts gold drops when killing an enemy with a talisman attack
after that, start getting good, stop dying, and parry everything, even if you mistime you take internal damage that will heal overtime.
ok so keep going to the next zone in terms of progression after the first boss, and you'll come across another jade, you probably wont have room for it, but it'll come in handy if you die to a enemy your not confident against, it's called "Soul Reaper Jade" it lets you get your drops back from the enemy that killed you simply by hitting them with a Talisman attack, could come in handy.
you should also come across a vendor that sells "poison", purchase them, handing in 2 to a certain npc that will arive at your base boosts your HP, always upgrade your flask and buy extra flask charges when your back at the base as well, there very plentiful
after that continue getting good, land those parries, move around alot, get the skull drop skill in the skill tree, utilize it stay airborne more and ignore ground enemies, also get the "Water Talisman" spell for your spell slot asap, it makes talismans auto detonate after attaching them so you can continue to focus on other combat manuevers
early game can be annoying, but it gets better, and with those 3 jades, you'll have TONS of extra gold and a constant flow of skill points that dying is honestly a non-issue as you can get it back so fast. but honestly if you are dying that much early game, idk how you are gonna fare after the first boss, as thats when the training wheels come off and the game is only going to get harder
dude what are you even talking about? bosses DO NOT hold your drops when you die, just walk in and pick it back up, or if you are smart and want to take a gamble, leave it there and use it as a backup heal after taking some damage, there is zero reason you should leave a boss feeling frustrated, as there is zero reason you should've lost your drops
also you can make money (and earn exp) SO FAST in this game, by simply using the correct jades, and by purchasing the correct items at base, where dying and losing drops is honestly a non-issue, it gets to the point where you won't have or need anything else to buy just by playing smart
also not a single area is designed as a "gotcha", it just basic metroidvania gameplay, something akin to hollow knight, where save points are more stretched out to force the player to actually get better and learn the game, and not hold there hand giving them a freebie every other room.
this game is honestly a masterpiece and listen to you describe it in this way is insane, either GIT GUD, put the game on story mode, or just stop playing as it sounds like this game isn't for you? if you are dying that much this early, you are doing something HORRIBLY wrong, as the game only gets much harder as you go on, but by then it should be fun because you have mastered combat and should be able to put up with whatever the game throws at you.
i think the problem is people beat elden ring or dark souls, or whatever other game they think is "hard" when in reality most souls-likes are NOT hard, you can simply out level any boss, and in the case of elden ring and ds3 just spam roll and use over powered ashes of war. this game is NOT a souls-like in anyway, it's a metroidvania with parry-focused combat akin to sekiro, and very challenging bosses
git gud, try story mode, or stop playing, the game isn't the problem, it's you
if it didnt exist, you'd be able to buy all upgrades/acquire all skill points way before endgame, which in my case thats what happened, im probably at the 60% and i have nothing left to upgrade
Although I must admit most of my losses just come from forgetting to pick up my death sprite from a boss room. They should've just made it more intuitive and made it an auto pickup, and bollocks to the whole enemies hold it hostage thing.
It's not really a case of gitting gud. It's a case of just tedious game design that you simply choose to not be stressed over at a certain point. And I think the people that find this design frustrating would benefit more from not caring about it and just relying on the banked experience/coin items you get. Most of the skills aren't worth worrying over, a full skill point is always banked, and as for coins, it's a little annoying, but most of what you can spend them on isn't super useful outside of a few core upgrades anyway. Most of the jades etc are just bleh.
I'm so confused why you felt you needed the last part... You had some good initial points describes why you didnt have the issue, suggested how to avoid feeling like that. Nice post. Helpful, tone a little condescending but hey all good 👍
And then after taking the time to write all that for some reason you decided that this is all an attack on your ego or smth and started with the entire 'git good you suck I rule only real gamers no girls allowed in the treehouse!' stuff.
Just for the future: you could have just stopped before the entire rant and this would have been a productive post good for the community and helpful for players less skilled than you. Wouldn't that feel better? To help others out instead of belitteling them and telling them to stop playing/supporting a game you just called a 'Masterpiece'?