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Game looks very promising but Alan Wake 2 is out same week.
AW2 is an epic exclusive. After they see the slow sales for a year it might come to steam. Large anti-epic crowd out there.
Stray Souls was intended to be a souls-like experience. There is no difficulty option available.
I'm certainly not trying to pick a fight but it seems like you are mirroring the greats like Resident Evil ( NOT SOULS ) ect and the new entries HAD difficulty options.
Guess I will go with Alan Wake 2 and I frankly don't care if it was published by McDonalds.
But when games such as Persona 5, God Of War, Darksiders III, Resident Evil, The Evil Within, and I could go on......have DIFFICULTY OPTIONS....it just seems to make sense?
Also, I don't even want to hear from the "just get gud" crowd because if it's a single-player game, my playthrough doesn't affect yours and if I want an easy mode, I want it.
As well, in the context of horror, phobia related QoL changes shouldn't exist. It's a genre designed to exploit and make you face your fears, so things to reduce arachnophobia or triptophobia or the like defeats the whole purpose. If you aren't playing to face your fears, why ARE you playing a horror game?
Also, facing fears and getting scared doesn't equate to having difficulty options. I never mentioned removing stuff that could trigger phobias, for example. I WANT to get scared. What I don't want is to be frustrated because I can't defeat an enemy at the same time.
Plenty of people treat things like phobias as a necessity for accessibility options, and it bothers me. As an arachnophobe, i welcome a challenge to my insecurity, and horror media is the perfect environment for that.