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Would be nice to see a bit more info on which seals stack, what values they cap at, and so on too.
I liked the game, but I've never seen a worse grind needed to 100% in any game than in this one. This is just ridiculous. I hope devs make some improvements with the next patch.
nah, that has always been the case
This aged nicely xD
Thank god RGG boosted the drop rates with patch 1.04
This is an absolutely terrible system that's not explained anywhere ingame. Patching would be appreciated but seem unlikely.
Yeah, I really wish that the game told you that.
So I found on reddit that there's a method where you craft lots of keen blades with iron hammers -> then stonecarvers using the same type of hammer -> counting how many dropped before one dropped with a seal -> then craft that amount then the item you want. I usually save after I craft 10 just in case but then I crafted like 15 Stonecarvers or so and none had a seal. Although I craft the item before the one I want prior to carving the stonecarvers.