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I've not played judgment, but all the Yakuza action rpg and the weapon combat is not the best. it's just my feeling.
"Like a Dragon: Ishin is the first title from RGG studio to be built on Unreal Engine 4, bringing astounding graphical quality to the Like a Dragon franchise. Developing on Unreal Engine 4 has unlocked new textures and other graphical details that make Ishin’s gripping story one of the most cinematic tales in RGG history."
can't find an official statement about it from SEGA although I think it's safe to trust Sony
A similar example of a company doing it for this reason is Rockstar/GSG's (not great) GTA Definitive Edition Collection. They essentially copy+pasted everything from the original games into UE4 allowing for them to make graphical changes while keeping pretty much everything else 1:1 with the originals (if we ignore the bugfest).
It's fascinating though. It'd be interesting to see why they decided to use UE4. If they just wanted to try it out, or they made a deal with Epic. Also it's nice this isn't an EGS exclusive.
Also I forgot UE5 only came out as recently as the new Matrix film, so of course they'd be using UE4. Silly me.