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i mean
1. durability is a thing the most player HATE.
2. but if you use durability, then pls much more then this
I hate tools in games that get destroyed after a few uses.... I doesn't happen in the real world and it doesn't make good gameplay
I get that there's later tools and automation is a big focus (despite it being almost completely missing from the demo until right at the end when it's not useful, not a great way to show it off), which really just makes me question even more why it's SO low. Higher tiers of tools can be better in performance, not just durability, and automation doesn't really negate this being a problem for getting friends into it.
We definitely look through the reports and feedback we get and will change features accordingly, so thanks for bringing it up and all the +1.
I know the demo is short but I kinda just quit as I'm sick of crafting tools every 15 seconds.
Yeah I spun the game back up to see if iron was better found it to be completely locked, so just finished the demo. And will revisit if they update the demo or maybe after release.