Labyrinth Of The Demon King

Labyrinth Of The Demon King

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60 fps lock? Bummer...
Please add options to disable the framerate lock!
I tried to uncap the framerate with a simple edit of the GameUserSettings.ini located in AppData\Local\Shinigami\Saved\Config\WindowsNoEditor
Changing lne FrameRateLimit=236.000000

Sadly it doesn't work, the game revet itself to that garbage 60fp lock.
It loks hideus onmy 240hz OLED monitor.

Your game use Unreal Engine there is no reasons to have a framerate cap.
Right now I am comtemplating a refund if there is no fix to remove the framerate lock in the next 14 days.
Last edited by decizion; May 13 @ 8:28am
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Showing 1-11 of 11 comments
JB  [developer] May 13 @ 8:30am 
Originally posted by decizion:
Please add options to disable the framerate lock!
I tried to uncap the framerate with a simple edit of the GameUserSettings.ini located in AppData\Local\Shinigami\Saved\Config\WindowsNoEditor
Changing lne FrameRateLimit=236.000000

Sadly it doesn't work, the game revet itself to that garbage 60fp lock.
It loks hideus onmy 240hz OLED monitor.

Your game use Unreal Engine there is no reasons to have a framerate cap.
Right now I am comtemplating a refund if there is no fix to remove the framerate lock in the next 14 days.

Hey there,
Sorry for the trouble here. We can take a look and see if there's any video options we can add here, but just as a heads up this isn't UE5 but a much older version of UE.
decizion May 13 @ 8:32am 
Originally posted by JB:
Originally posted by decizion:
Please add options to disable the framerate lock!
I tried to uncap the framerate with a simple edit of the GameUserSettings.ini located in AppData\Local\Shinigami\Saved\Config\WindowsNoEditor
Changing lne FrameRateLimit=236.000000

Sadly it doesn't work, the game revet itself to that garbage 60fp lock.
It loks hideus onmy 240hz OLED monitor.

Your game use Unreal Engine there is no reasons to have a framerate cap.
Right now I am comtemplating a refund if there is no fix to remove the framerate lock in the next 14 days.

Hey there,
Sorry for the trouble here. We can take a look and see if there's any video options we can add here, but just as a heads up this isn't UE5 but a much older version of UE.
Yeah it uses Unreal 4.27.2.0 but it should be pretty easy to get rid of the framerate cap even on that version of UE.
thebirdpuncher  [developer] May 13 @ 8:42am 
The framerate was capped because the ragdoll physics behave really strangely. I could add a higher framerate cap option though e.g. 240 fps
decizion May 13 @ 8:46am 
Originally posted by thebirdpuncher:
The framerate was capped because the ragdoll physics behave really strangely. I could add a higher framerate cap option though e.g. 240 fps
Following up on this thread.
I've been messing around with Unreal Engine Unlocker and managed to get unlocked framerate and custom FOV as a bonus.
Everything seems to work smoothly I tested in the training room and first area, no issues to report so far, consistent framerate at 236fps on 5090+9800X3D.
Please let us use custom framerate by default and custom FOV in range of 90-120 and that would be perfect!
Last edited by decizion; May 13 @ 8:47am
Originally posted by thebirdpuncher:
The framerate was capped because the ragdoll physics behave really strangely.
I see no downsides
Originally posted by decizion:
Originally posted by thebirdpuncher:
The framerate was capped because the ragdoll physics behave really strangely. I could add a higher framerate cap option though e.g. 240 fps
Following up on this thread.
I've been messing around with Unreal Engine Unlocker and managed to get unlocked framerate and custom FOV as a bonus.
Everything seems to work smoothly I tested in the training room and first area, no issues to report so far, consistent framerate at 236fps on 5090+9800X3D.
Please let us use custom framerate by default and custom FOV in range of 90-120 and that would be perfect!

I've managed to dl the unlocker but can you tell me how you achieved an unlocked framerate with it?
decizion May 13 @ 10:14am 
Originally posted by Cheeseburger:
Originally posted by decizion:
Following up on this thread.
I've been messing around with Unreal Engine Unlocker and managed to get unlocked framerate and custom FOV as a bonus.
Everything seems to work smoothly I tested in the training room and first area, no issues to report so far, consistent framerate at 236fps on 5090+9800X3D.
Please let us use custom framerate by default and custom FOV in range of 90-120 and that would be perfect!

I've managed to dl the unlocker but can you tell me how you achieved an unlocked framerate with it?
You have to open the developer console. Default key is ² or ~ (tilde depending on your keyboard).
Once the console is open input the command t.MaxFPS *** (asterisks being your desired framerate limit). For custom FOV simply type fov followed by your desired values.
Last edited by decizion; May 13 @ 10:16am
Originally posted by decizion:
Originally posted by Cheeseburger:

I've managed to dl the unlocker but can you tell me how you achieved an unlocked framerate with it?
You have to open the developer console. Default key is ² or ~ (tilde depending on your keyboard).
Once the console is open input the command t.MaxFPS *** (asterisks being your desired framerate limit). For custom FOV simply type fov followed by your desired values.

Thanks for the help!
Gwynbleidd May 13 @ 10:40am 
For some reason after I tried changing the settings from borderless to fullscreen and using alt + enter after doing so, the game completely uncapped my fps, then I enabled Vsync to cap it to my screen (240hz) and it works perfectly, a bug probably, but a welcome one.
Morbid May 13 @ 10:51am 
Originally posted by decizion:
Originally posted by thebirdpuncher:
The framerate was capped because the ragdoll physics behave really strangely. I could add a higher framerate cap option though e.g. 240 fps
Following up on this thread.
I've been messing around with Unreal Engine Unlocker and managed to get unlocked framerate and custom FOV as a bonus.
Everything seems to work smoothly I tested in the training room and first area, no issues to report so far, consistent framerate at 236fps on 5090+9800X3D.
Please let us use custom framerate by default and custom FOV in range of 90-120 and that would be perfect!
is it possible to use a widescreen aspect ratio with it?
drjones May 13 @ 10:53am 
I just published a guide if you want visuals https://steamcommunity.com/sharedfiles/filedetails/?id=3481002320
but basically you can just add this:
[/script/engine.engine] bSmoothFrameRate=False bUseFixedFrameRate=True FixedFrameRate=144.0 [SystemSettings] bUseFixedFrameRate=True bSmoothFrameRate=False FixedFrameRate=144.0 FrameRateLimit=144.0
to your C:\Users\YOUR_USER\AppData\Local\Shinigami\Saved\Config\WindowsNoEditor\Engine.ini, replacing 144.0 with your desired framerate or 0 for uncapped
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