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- randomized walking patterns for characters
- need of food
- police search system
Nothing of that in Hard, plus, if I'm not mistaken, Hard still has the OP "Deal with the devil" specialization that allows you unlimited saves.
I read a post on here implying there are less perks on survival. How does difficulty impact perk points?
Could you explain to me why like I'm a 5-year-old?
But Hard doesn't work that way?
Supposedly they did some bug fix to add back some missing stamps, but I haven't completed the new version (1.16) yet to confirm.
I still don't know what was meant by machine flip.