Bard Idle

Bard Idle

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Segan Apr 2, 2023 @ 12:06pm
Suggestion: Alternative way to use Ambrosia
Ambrosia is such a frustrating mechanic. Not only do we have to buy a hero first just so we can then activate Ambrosia and scroll to the end of our list of heroes to sacrifice the one we just bought. But there's also the fact that, unless we memorize which heroes give the flowers we're looking for, we have to guess.

There's not a single fun aspect to that process. And I feel it could be greatly simplified.

If you want to keep the "have to buy a hero" cost for each Ambrosia, then why not have the hero-purchase screen show which flower each hero can become, and also include an option on that screen to directly purchase and apply Ambrosia to that hero?

This way everything can be done on that single screen without the added tedium and ambiguity.
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Showing 1-10 of 10 comments
HubblePie Apr 4, 2023 @ 8:47am 
Wait, are there specific combos that give certain flowers? I always thought there might be but didn't experiment with it.

But honestly, what sucks is when you want a certain flower and you just can't get it lol. Quartet and Hero's way are nice for that reason since you don't really need to pick any heroes to sacrifice.
Segan Apr 4, 2023 @ 9:17am 
My limited understanding of how flowers are distributed:

(Order listed by priority - higher priority overrides lower priority)

1. Priest always gives yellow flowers
2. Knight always gives white flowers
3. Goblins and Orcs give white flowers (unless a priest)
4. All other default classes (thief, druid, merc, etc) give red flowers (unless a goblin or orc)
5. No idea what most unlockable classes give

This list may not be 100% correct. I always doubt myself while making purchases.
Last edited by Segan; Apr 4, 2023 @ 9:18am
HubblePie Apr 4, 2023 @ 9:46am 
Originally posted by Segan:
My limited understanding of how flowers are distributed:

(Order listed by priority - higher priority overrides lower priority)

1. Priest always gives yellow flowers
2. Knight always gives white flowers
3. Goblins and Orcs give white flowers (unless a priest)
4. All other default classes (thief, druid, merc, etc) give red flowers (unless a goblin or orc)
5. No idea what most unlockable classes give

This list may not be 100% correct. I always doubt myself while making purchases.

I'll definitely need to look into this. Honestly, I really want to try to make a Wiki at some point for easy access to information. But I need to experiment with guilds (And get to 150) before I really can.

From the unlocked classes though, I do recall the Cultist giving a Rose.
Mallix Apr 11, 2023 @ 3:55am 
Undead seem to typically give red flowers

This Ambrosia feature is the very reason I only run a 1 Hero or 4 Hero quest package.

I don't have to worry about sacrificing units .. I just get a random set on each of those ... I try to play the game and do the least amount of micro managing as possible. Having a whole team of 20-25 Hero's is a pain when you have to sacrifice 9-11 Undead just to get the red flowers lol.

for the record WHEN I sacrifice I only do Undead Cultists, Assassins, Thiefs and 99.9% of the time I get a red flowers ... try it.
Ferrus Animus Apr 12, 2023 @ 4:11am 
Priests give Tulips.
Knights give Camomilles
Elves, Humans and Undead give Roses.
Everyone else gives Camomilles.

It's pretty much in this order, so priest and knight overwrite what their race would usually give.
HubblePie Apr 16, 2023 @ 8:43am 
Originally posted by Mallix:
Undead seem to typically give red flowers

This Ambrosia feature is the very reason I only run a 1 Hero or 4 Hero quest package.

I don't have to worry about sacrificing units .. I just get a random set on each of those ... I try to play the game and do the least amount of micro managing as possible. Having a whole team of 20-25 Hero's is a pain when you have to sacrifice 9-11 Undead just to get the red flowers lol.

for the record WHEN I sacrifice I only do Undead Cultists, Assassins, Thiefs and 99.9% of the time I get a red flowers ... try it.

That works up until you want to get into guilds lol. But it's kind of annoying that the Rose is basically the only useful one (Tulips are basically worthless after one, or if you get the initiative ballad, and Health just doesn't scale fast enough. They'll get one-shot for most of the run anyway. Any time they don't they're already just one-shotting the enemy anyway).
Cipher7 May 23, 2023 @ 5:09pm 
can someone tell me the benefit of turning a character into a flower :)
Ferrus Animus May 27, 2023 @ 6:48am 
Originally posted by Cipher7:
can someone tell me the benefit of turning a character into a flower :)

In your squad screen you can give the flower to a hero and they get stat buffs.
HubblePie May 29, 2023 @ 9:24am 
Originally posted by Cipher7:
can someone tell me the benefit of turning a character into a flower :)

You can increase a character's damage/health/initiative with them. Later on inn the game (Especially if you don't have enhanced weapons on) you'll find yourself reaching the max amount of heroes you can have in your party (Which is 30). Ambrosia allows you to sacrifice characters you'd otherwise not be able to use for buffs.
In addition, it can be very good if you have a singular hero as your main damage dealer. You can forgo the initiative ballad and give one character an initiative, allowing that character to attack much more often than everyone else (To the point where they go basically after every single other hero). This can be extremely good if you're running a cultist set-up. In general, you can get more damage by stacking everything onto one character than spreading it out.
Cipher7 May 29, 2023 @ 11:52pm 
I see, thanks!
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