Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have the following:
- 11th Gen Intel(R) Core(TM) i5-11300H @ 3.10GHz 3.11 GHz
- RTX 3050 Laptop
- Running Windows 11 Home
- 16 GBs of RAM
- GPU drives are the latest
I think you may have deleted something else. Try looking for this hidden folder:
users/<yourname>/AppData/Local/Exodus/Saved/
In there should be something called Exodus_PCD3D_SM6.upipelinecache which you can delete, hopefully that'd kick it into gear.
Out of curiosity, did you have the "Loading..." text in the bottom right corner, or was it completely black? I pushed an update today which added a little pre-load thing that should show that text, but if it didn't show, I'm wondering if you didn't have the latest version, or if it just failed to work.
I just updated the main branch with what I THINK will solve the problem. Turns out its a relatively common issue in Unreal games, even Hogwartz Legacy had it last year. The fix appears to be disabling shader precaching, which is totally unnecessary for a game of Zombieville's complexity.
Anyway, if you grab the latest patch it should be fine now, fingers crossed!