Zombieville USA 3D

Zombieville USA 3D

View Stats:
any plans to allow key remapping?
I tried the demo, it's fun. But I hate WASD, and the mouse control is ok but not as good as with keys.

If rebinding keys is on the way, I'll buy it when that's implemented.
< >
Showing 1-4 of 4 comments
octodog Mar 13 @ 4:20pm 
you can rebind keys via the steam settings
this game really needs a rebind option. "z" is a stupid choise for a function when you use a qwertz Keyboard.
also there is really some mechanic change needed for droping/picking up weapons. the game has a nasty tendency to ignore the fact that keys 1-4 are pressed longer for pickup, and its unpractical in a hectic game when you ever must 1. activate weapon you want to exchange. 2. click x to drop it. 3 pray no zombie trys to eat you now, because youhave no weapon activated. 4. pick up new weapon.
Last edited by Stardustfire; Mar 13 @ 10:48pm
Mika  [developer] Mar 13 @ 11:24pm 
There's no need to manually drop weapons to clear a slot, you can just pick something up into an occupied slot and it'll swap, so it's just a single action.

Manually dropping is really just for multiplayer so you can share weapons.

Edit: also, just to mention here as I have elsewhere, custom binds is on my todo list.
Last edited by Mika; Mar 13 @ 11:35pm
@Mika Thanks so much for considering custom binds! It is a MUCH Needed feature. I( and other gamers I am sure) really appreciate it. It will honestly make the game a lot better for some of us. ( I never use WASD for any game.. I know.. I know trust me.. but I grew up on Arrows and WASD just feels so weird to me. :steamsad:

I would also suggest to allow gamepad buttons to be remapped as well to cover all the bases. (Cant stand sprint being mapped to RB) Thanks again. :steamthumbsup:
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Mar 13 @ 3:53pm
Posts: 4