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Hey everyone, thanks for the feedback. I appreciate that the physics driven nature of the character is definitely different and can be awkward in order to interact physically with everything around him 😅 but we will definitely be continually improving throughout Early Access! Our first step during the beta for example was adding W to auto-walk so you can just walk with one button if you like, but we'll definitely be continuing to streamline and improve him as much as possible!
Also, we actually made all the missions involving the character technically skippable if it's not your cuppa tea! And the sandbox mode doesn't need him either if you just want to build stuff without the character.
Either way, we're still in Early Access and will be continually improving the character to minimise frustrations! Apologies for any frustrations!
The only problems with autowalk I've had is your character doesn't turn very easily, and it sometimes takes a little too long for your character to really get moving
Was gonna buy this game, but this QWOP crap isnt for me.
We'll see what we can do to streamline the experience for people!