Mega Man Battle Network Legacy Collection Vol. 1

Mega Man Battle Network Legacy Collection Vol. 1

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DrMadnar1977 Apr 17, 2023 @ 4:07pm
So finally trying mmbn1
Got it on my playstation. Please tell me the games get better. with how cryptic the game is on trying to figure out what to do is so bad. Also the level with the ice how you had to angle in just the right pixle to even get where you needed to go and that's if the game let you. So many times i went on the same angle and it wouldn't work only after my 40th try it went on an angle instead of going straight. I was enjoying the game but after that water plant level im almost done with this.
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Showing 1-15 of 18 comments
Ahoge-dono Apr 17, 2023 @ 4:23pm 
Yeah, glad I got into the series starting with MMBN2. They get better with world/puzzle design in later titles so the traveling doesn't feel like a pain in the butt.
Jackal Apr 17, 2023 @ 4:51pm 
So by the time I finished the area you are talking about, I caved and decided to use max buster due to the sheer number of encounters with enemies. After I encounter an enemy for the first time or get into a boss fight, I turn it off- I'm having so much more fun this way and I recommend it too unless you want a purist playthrough that bad. I just dont have time to do it working 50 hours a week with a girlfriend and everything else.
JC Apr 17, 2023 @ 7:08pm 
Originally posted by DrMadnar1977:
Got it on my playstation. Please tell me the games get better. with how cryptic the game is on trying to figure out what to do is so bad. Also the level with the ice how you had to angle in just the right pixle to even get where you needed to go and that's if the game let you. So many times i went on the same angle and it wouldn't work only after my 40th try it went on an angle instead of going straight. I was enjoying the game but after that water plant level im almost done with this.
Now I just feel like I'm repeating myself.

MMBN1 suffers from "First Game Syndrome" where they got all the right ideas but executed them really badly. For most new players, I generally suggest skipping BN1, and failing that, I suggest following a guide with maps and all TO THE LETTER to get the most out of it.

Biggest issue is that all the net areas look samey and have long winding paths that don't need to be there. It's garbo design. 2 and on are WAY better about all this. We all promise.
DrMadnar1977 Apr 17, 2023 @ 9:03pm 
ya going to jump to 2 just did the power plant and my god that has to be number 1 for worst dungeon ever made. I thought the water/ice dungeon was bad I was so wrong.
anthonychaves79 Apr 18, 2023 @ 3:13am 
I recommend using buster MAX mode for the first game because the game just feels like a mess compared to the other BN games, high encounter rates constantly running into enemies every 5 seconds, escape only being a freaking chip, labyrinth internet structures that make it confusing to know where to go, story plots from point a to point b literally with no explanations in how to do so other than MegaMan or Lan saying "oh quick we got to do something" how TF does that help me? I DON'T KNOW WHERE TO GOOOO! Like for example the mission where you go to downtown for the first time the game isn't clear that you have to first jack into your PC, write the reply, then go to mayl's PC just to talk to roll AGAIN to give the reply AGAIN and THEN after you done all that you can meet her at the station where it will trigger the cutscene... WHO TF thought this was a good idea to structure the story progression this way? Awful just awful, your honestly better off using an online guide for maps, chip locations and what your actual supposed to do next in the story unless you want to feel the pain for yourself....
Cheezelog Apr 18, 2023 @ 5:37am 
When I was a kid with all the time in the world it was fun...I had quick access to a guide this time cause my patience is so much worse. lol Didn't have to use it often but there were a few times where I didn't think to talk to people and such.
CrowRising Apr 18, 2023 @ 6:15am 
As a newcomer to the series myself I've been starting with BN1. With about 9 hours so far since launch day I can definitely see the "First Game Syndrome", but it's not to the point where I feel a strong urge to just skip the first game or anything. Buster MAX is an absolute must for dealing with the vast majority of encounters however, because the encounter rate is just simply absurd. Overall though, probably largely because of being able to do that, BN1 has actually been quite fun so far for me.

I've heard from quite a few people at this point that the series gets better, but I don't really have any detailed specifics on what to expect when I get to that point. Honestly I'm looking forward to finding out when I get to that point.
JC Apr 18, 2023 @ 7:29am 
Originally posted by CrowRising:
I've heard from quite a few people at this point that the series gets better, but I don't really have any detailed specifics on what to expect when I get to that point. Honestly I'm looking forward to finding out when I get to that point.

2 improves on 1 by adding style changes, a more distinct Internet, and a slew of QoL improvements that you may not notice right away.

3 improves on 2 by adding the Navi Customizer, which replaces the old 'PowerUp" system from 1 and 2, and brings in many new features.

4 and on improve on improvements and include things like full sychro, double-souls, dark chips and beast transformations.

5 also has a Final Fantasy Tactics esque series of sections that it's apparently a hot take that I hate.
Originally posted by DrMadnar1977:
ya going to jump to 2 just did the power plant and my god that has to be number 1 for worst dungeon ever made. I thought the water/ice dungeon was bad I was so wrong.
There's one more chapter boss after Elecman. Then it's the final dungeon.

You made it this far, you might as well make it to the end.

There's a story revelation near the end of the game that's treated as common knowledge in future games.
strangerfi Apr 18, 2023 @ 11:22am 
Originally posted by Chaos 混沌 カオス:
Originally posted by DrMadnar1977:
ya going to jump to 2 just did the power plant and my god that has to be number 1 for worst dungeon ever made. I thought the water/ice dungeon was bad I was so wrong.
There's one more chapter boss after Elecman. Then it's the final dungeon.

You made it this far, you might as well make it to the end.

There's a story revelation near the end of the game that's treated as common knowledge in future games.
Yeah you should finish the story then move on, unless you wanna watch a movie halfway through then start the 2nd one lol.
funewchie Apr 18, 2023 @ 11:34am 
Originally posted by CrowRising:
As a newcomer to the series myself I've been starting with BN1. With about 9 hours so far since launch day I can definitely see the "First Game Syndrome", but it's not to the point where I feel a strong urge to just skip the first game or anything. Buster MAX is an absolute must for dealing with the vast majority of encounters however, because the encounter rate is just simply absurd. Overall though, probably largely because of being able to do that, BN1 has actually been quite fun so far for me.

I've heard from quite a few people at this point that the series gets better, but I don't really have any detailed specifics on what to expect when I get to that point. Honestly I'm looking forward to finding out when I get to that point.

Well, it's kinda like comparing newer Pokemon (like Alpha Sapphire or SoulSilver or Black/White) to the original Red and Blue.
Red and Blue feel crude and rough, and pretty much stand as the poster child for "First game syndrome".
They weren't bad games, just definitely showing it was the first time.

Same with MMBN, and BN1. Not a bad game, certainly, and was actually a lot of fun, but definitely shows it was their first attempt. They learned from it and improved it even more.

Starting in BN2, the Net areas became more organized, easier to navigate. They also added the idea of the Square, a central hub-like area that the surrounding area gets defined by.
Overall, far easier to navigate.
(In addition, escaping non-story battles is now done by a button, instead of a battlechip. Plus, weaker enemies can be avoided using a "SneakRun" subchip (the equivalent of Pokemon's Repel))

BN3 is about the same, but did take a very slight step back with the compression bridges (requiring using a slightly annoying mechanic. One they remedied in future games), but overall, not bad.

I also started with BN1, and I enjoyed it immensely. So it gets better as you go.
I'm glad to hear you've been having fun with BN1.
Last edited by funewchie; Apr 18, 2023 @ 11:37am
strangerfi Apr 18, 2023 @ 1:07pm 
Originally posted by funewchie:
Originally posted by CrowRising:
As a newcomer to the series myself I've been starting with BN1. With about 9 hours so far since launch day I can definitely see the "First Game Syndrome", but it's not to the point where I feel a strong urge to just skip the first game or anything. Buster MAX is an absolute must for dealing with the vast majority of encounters however, because the encounter rate is just simply absurd. Overall though, probably largely because of being able to do that, BN1 has actually been quite fun so far for me.

I've heard from quite a few people at this point that the series gets better, but I don't really have any detailed specifics on what to expect when I get to that point. Honestly I'm looking forward to finding out when I get to that point.

Well, it's kinda like comparing newer Pokemon (like Alpha Sapphire or SoulSilver or Black/White) to the original Red and Blue.
Red and Blue feel crude and rough, and pretty much stand as the poster child for "First game syndrome".
They weren't bad games, just definitely showing it was the first time.

Same with MMBN, and BN1. Not a bad game, certainly, and was actually a lot of fun, but definitely shows it was their first attempt. They learned from it and improved it even more.

Starting in BN2, the Net areas became more organized, easier to navigate. They also added the idea of the Square, a central hub-like area that the surrounding area gets defined by.
Overall, far easier to navigate.
(In addition, escaping non-story battles is now done by a button, instead of a battlechip. Plus, weaker enemies can be avoided using a "SneakRun" subchip (the equivalent of Pokemon's Repel))

BN3 is about the same, but did take a very slight step back with the compression bridges (requiring using a slightly annoying mechanic. One they remedied in future games), but overall, not bad.

I also started with BN1, and I enjoyed it immensely. So it gets better as you go.
I'm glad to hear you've been having fun with BN1.
I started with 2 myself and fell in love with it then borrowed 1 from a friend, then played 3 lol. I thought the different chips in 1 were cool but missed my different suits.
Khelder Apr 18, 2023 @ 1:27pm 
It's a real pity they didn't adapt some of the Operation Shooting Star (the Japan-only DS remake of MMBN1) mechanics into the Legacy Collection - let us hit the trigger buttons to switch to what would have been the bottom screen, and see the maps of the Internet Areas, etc.
Last edited by Khelder; Apr 18, 2023 @ 1:27pm
anthonychaves79 Apr 18, 2023 @ 2:17pm 
Originally posted by Khelder:
It's a real pity they didn't adapt some of the Operation Shooting Star (the Japan-only DS remake of MMBN1) mechanics into the Legacy Collection - let us hit the trigger buttons to switch to what would have been the bottom screen, and see the maps of the Internet Areas, etc.

I agree, they should have gone the extra mile to make BN1 Less of a pain to play through, what all Capcom wants is just to make sure the original game is preserved which is honestly fine because they're pretty much the only gaming company that I have seen who re-releases their old games in their original condition for people to keep buying and playing them.
CrowRising Apr 18, 2023 @ 3:05pm 
Originally posted by anthonychaves79:
Originally posted by Khelder:
It's a real pity they didn't adapt some of the Operation Shooting Star (the Japan-only DS remake of MMBN1) mechanics into the Legacy Collection - let us hit the trigger buttons to switch to what would have been the bottom screen, and see the maps of the Internet Areas, etc.

I agree, they should have gone the extra mile to make BN1 Less of a pain to play through, what all Capcom wants is just to make sure the original game is preserved which is honestly fine because they're pretty much the only gaming company that I have seen who re-releases their old games in their original condition for people to keep buying and playing them.
My stance on this issue is that it's not a black and white mutually exclusive one or the other situation. You can preserve the original experience while still including QoL changes by including toggle options for them. Take the Zero/ZX Legacy Collection for example: They left the original lives system intact for those who want the challenge/original experience, but included the Save Assist system as a toggle that disables lives and adds in new checkpoints.

It's weird how inconsistent they are regarding this, keeping a lot of the inconveniences intact with no QoL toggles while having toggles for other QoL features.
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Date Posted: Apr 17, 2023 @ 4:07pm
Posts: 18