Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Can you try queuing up for a ranked/online match? Was hearing that if you have two in your inventory, it blocks you from multiplayer.
I'm unclear as to whether the Legacy Collection added Bass F to the pool of chips available, or if using the provided mod to get it is causing a glitch to then accidentally duplicate it in-game.
I have to assume that something went funky with the Chip Trader when they ported the game over with the downloadable event chips. For a moment, I thought that this might have been possible in the original for copies that had acquired the event chip through an event.
I'm not complaining. It makes the deep net a little less tedious.
Are you able to get rid of one of them so that it lets you online with just 1?
Am wondering if whatever method they are using to inject it into your save file is accidentally adding it to the chip trader's reward table. Would need someone with experience in how the original JP version acquired it to prove/disprove if this is intended or needs a patch.
I can remove one from my active folder with no issue, thankfully. MMBN1's ranked isn't all to active either way, so it won't matter too much.
Is that how the JP version used to do it when the GBA event was in circulation?
No, I got protoman V3 before I even fought the dude.
Idk I never played the JP version, I just know what I know.