Haste
Shard 7 boss is WAY too much
Why is the 7th shard boss designed like this? I fail to understand why the game called "HASTE" throws so many items at you encouraging you to go as fast as possible and then throws a boss at you in an arena full of walls that spins rotating laser walls toward you and sends out shockwave walls across the ground and randomly makes tons of the floor lava to punish you for landing. Please dial down the amount of stuff that boss throws at you, it's a little belligerent. Even just making the orbital lasers much thinner and more similar to the snake bosses would go a long way considering the brambles are enough as is!
< >
Showing 1-3 of 3 comments
Grizmo Apr 12 @ 7:34pm 
Shard 7 is insane, not gonna lie. The boss is just ridiculous. There are specific items that you need to have to beat this boss. It'll take you at least 5-10 runs. But once you pass that, you can beat 8 and 9 at first run. It's like, oh okay, okay. That's a fresh of air. Then you get to shard 10, it's like shard 7 but 100x worse before you get to the boss.

Shard 7 and Shard 10 is design to kill your momentum. You just need that good RNG to overcome that. I know the exact build but I won't spoil it. At least, it's not like Hades where you need to chase specific items to get a specific story line to advance. That can take up to 40 hours. So for me, this game is an auto win.
Last edited by Grizmo; Apr 12 @ 7:47pm
Madcap Apr 21 @ 7:16am 
I don't know what shard it is, but the robot fight with all the bramble is killing me. I spend 10 minutes breezing through the shard, then die three times on the boss and fail.
it is annoying but if you wanna make it a little better is if you die a few times and relaunch the game it gives you back all your lives and you can refight the boss as many times until you beat it
< >
Showing 1-3 of 3 comments
Per page: 1530 50