Take Me To The Dungeon!!
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Take Me To The Dungeon!!

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Scrumpet Jul 16, 2023 @ 1:45pm
How to defeat Mona on 4th floor?
I'm guessing that my deck just isn't good enough, but I'm not sure what else I should be doing. I'm currently running: Aerial Slash, Tiger Slash, Sever, Unsheathed Slash, Pyroblast, Fireball, Defense, Pick Up Stone, Rest. This is per the guide that the dev supposedly made, along with all of the recommended runes, but I just am not able to defeat her. Any tips would be appreciated, or if I should try another deck build entirely. Thanks!
Originally posted by Mrrshan68:
I ran a mostly status based deck that worked wonders.
body shredder is possibly the mostly insanely OP card for the first 4 dungeons, gem it with 2x innate runes and it does 3x bleed damage when played. Tool the rest of your deck toward bleed damage and thats like 200 damage.
You can even get it to 25% surplus for a good chance at double tapping before you need to burn a turn resting.

Just use fireball/heart piercer/bloodsucking with a postorioi rune so you can get the auras at max stacks before the boss.
then use pick up stone/treasure bag gemmed with 40% surplus to play a ton of cards to maximize your burn/bleed/lifesteal auras (gem treasure bag with an innate rune for 2 items instead of 1).
The 3 basic cards with no mods and 5 gem slots can become 6 bleed/40% surplus cards and that helps a ton in quickly building up a bleed stack to exploit with body shredder.
Include the card that gives the combo aura when discarded too that way you can build up a nice combo stack while spamming your cheap surplus cards and make treasure bags bandages heal for like 10+ instead of 2.
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Mrrshan68 Jul 16, 2023 @ 5:51pm 
I ran a mostly status based deck that worked wonders.
body shredder is possibly the mostly insanely OP card for the first 4 dungeons, gem it with 2x innate runes and it does 3x bleed damage when played. Tool the rest of your deck toward bleed damage and thats like 200 damage.
You can even get it to 25% surplus for a good chance at double tapping before you need to burn a turn resting.

Just use fireball/heart piercer/bloodsucking with a postorioi rune so you can get the auras at max stacks before the boss.
then use pick up stone/treasure bag gemmed with 40% surplus to play a ton of cards to maximize your burn/bleed/lifesteal auras (gem treasure bag with an innate rune for 2 items instead of 1).
The 3 basic cards with no mods and 5 gem slots can become 6 bleed/40% surplus cards and that helps a ton in quickly building up a bleed stack to exploit with body shredder.
Include the card that gives the combo aura when discarded too that way you can build up a nice combo stack while spamming your cheap surplus cards and make treasure bags bandages heal for like 10+ instead of 2.
Last edited by Mrrshan68; Jul 16, 2023 @ 5:54pm
Scrumpet Jul 17, 2023 @ 8:10am 
Originally posted by Mrrshan68:
I ran a mostly status based deck that worked wonders.
body shredder is possibly the mostly insanely OP card for the first 4 dungeons, gem it with 2x innate runes and it does 3x bleed damage when played. Tool the rest of your deck toward bleed damage and thats like 200 damage.
You can even get it to 25% surplus for a good chance at double tapping before you need to burn a turn resting.

Just use fireball/heart piercer/bloodsucking with a postorioi rune so you can get the auras at max stacks before the boss.
then use pick up stone/treasure bag gemmed with 40% surplus to play a ton of cards to maximize your burn/bleed/lifesteal auras (gem treasure bag with an innate rune for 2 items instead of 1).
The 3 basic cards with no mods and 5 gem slots can become 6 bleed/40% surplus cards and that helps a ton in quickly building up a bleed stack to exploit with body shredder.
Include the card that gives the combo aura when discarded too that way you can build up a nice combo stack while spamming your cheap surplus cards and make treasure bags bandages heal for like 10+ instead of 2.

Thanks so much! When you say postorioi rune, do you mean Charge Up Rune? Also do you happen to know which card it is that gives the combo aura when discarded? Not sure if I'm overlooking anything.
Last edited by Scrumpet; Jul 17, 2023 @ 8:13am
Mrrshan68 Jul 17, 2023 @ 6:35pm 
The combo aura card is called "fallen leaves", its a green card. Its pretty handy in keeping you alive while you build up your auras.

The posteriori? gem is the one that increases the star level of the discard skill a card has. (so if you gem fireball with 1 you get 2 stacks of burn per attack rather than 1).
Im unsure if that gem unlocks already or if its unlocked at the end of this dungeon though, but its obviously one of the best in the game since you can gem 4 of them into a card discard it once get a max aura stack then regem it mid dungeon to remove the massive mana cost.
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