Take Me To The Dungeon!!
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Take Me To The Dungeon!!

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Dracolancer Jun 19, 2023 @ 9:10pm
My thoughts on the demo
To start, this to me has a lot of potential. The game has a fun enough game play loop with room for improvement. The heroine is standard, but well drawn with a nice style to the design.

The card game aspect is actually somewhat intuitive and has an intriguing upgrade system that I'm excited to see expanded upon. While I do think there is some room for fine tuning and better explanation on the part of the card interactions, what I could glean was enough to get me through to the end of the run. I also love the hinting at a deeper aspect to the rune system you can find, though in the hover descriptions the enchantments on the cards should pop up in the same way the rest of the information on the card does. If I missed another way to see that I retract my statement.

To the writing, there is a lot of room for improvement. I know it's easy to fall into the tropes of modern hentai games, tepid and shallow personalities, banal interactions, and quick excuses to get to the horny scenes, but what you have here is a good framework for a deeper and more interesting character set. I really liked the small interactions on the event tiles. The choose your answer ones were a bit tropey, but were cute in their own way. Yet, the one h-scene I found on the run was very bog-standard and kinda boring (the spike trap one). I know you have a demographic you are shooting for, but you could shoot for another opinion on the writing so we don't add to the thousands of "Did you peek" scenes that are already one the market. In general. respect your audience enough to find more elaborate set-up to be equally as horny. I do want to note that I understand this is a demo so not much of the possible characterization was on display.

Finally the nudity, this is only a personal opinion and I will state I am not a game-designer, just an enthusiast. It is too easy to see the characters undressed. Going to half health and being immediately slapped in the face with tits takes some of the fun out of the progression this type of game. I truly think there should be some stages to the " battle damage" of the heroines in this circumstance.

Some personal things I'd like to see.
Firstly. don't be afraid to show some the male MC. It's 2023 for goodness sack, you had a few scenes that could have easily shown the mc getting "battle damaged". if you're worried about losing the immersion of the audience , if it's possible in the budget add a small character customizer to the opening and have a few possible body types with some scenes with both the heroine and the mc. I will admit that this in particular is a taste thing for myself personally, but the internet is a big place I'm sure I am not alone in this.

Secondly, the restrictions on not customizing your deck in the dungeon is limiting. if you are going to semi- permanently take cards out of or hand, there should be a way to use the extra cards we have to extend the run at lose of synergy. also a bigger deck would be nice, but ill take this one with a grain of salt as this is again just the demo.

Thirdly and finally, Id love to see changes to the heroines outfit based on the treasures you pick up.

In conclusion,
I like the game so far, I really think there is room for improvement, and I'm excited to see the full release
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Showing 1-6 of 6 comments
Bintuni Jun 19, 2023 @ 10:34pm 
I somehow agree to the point of adding extra costumes for the main heroine because she appears on the screen all the time during the game. On the contrary, I don't think the developers intend to specifically add in our main male protagonist (player) some costumes cause I personally don't see any need for that. The dating system is practically just in Visual Novel style where you encounter events to get to know the heroine better, no gifting or such interactions in between.
I like the Rest or Forced Rest function since it adds a bit of tension in strategy for the deck play but I think we actually have lots of synergy (or the card values are quite small) to spend playing them, which doesn't provide challenging atmosphere to the card moves.
On the contrary, I think all the scenes and events are supposedly the place for the display of player with the main heroines. And in any under circumstances, I don't see a need for the male player customization. If there's anything related to this, there should be only for our female character - Una because she is the one and only character that is displayed in pretty much every scene within the game.
Sums up, I do also like the character, scenes and gameplay, they're adorably awesome. It just feels unchallenging for the time being. Maybe introducing a game mode difficulty or increasing the damage value would help in my opinion.

Oh and speaking of game mode, I think it's not just me but pretty much everyone who's interested in roguelite or deckbuilding game, honestly want a "Limitless Mode". I know most of opinions on their patreon page would matter much more than those who're on Steam during the development phase, but if it's in the plan, that'll be just amazing.
hanabifuusen  [developer] Jun 20, 2023 @ 12:21am 
Thank you very much for your comments.

Some of the UI is still reviewing, enchantment description may be include in future but we need to check if it would make the hover description too long.

Discarding cards are one of the challenging that you need to handle within the dungeon, so there will be some restrictions on not customizing your deck. In the full release, there will have other way to help player to handle this challenge(bigger deck for sure), but we just keep Dungeon Rest and Hot Sprint for player to recover cards in Demo.

In Demo, most of the scene are going to display Una and let player enjoy the time to be with her. Although some of the scenes in Demo may not sounds interesting, there will be some excited one in the full release, hope you will enjoy on those one.

We have thought "Limitless Mode" before, these also sounds interesting to us. However, during the development, we don't have much time to do with it. May be we will put this on plan someday=).

For the others, we would like to do better, but at the moment we don't have enough resources (we are a small team of 3 people).

We will try to see how many improvement we can make, thank you for your support.
Last edited by hanabifuusen; Jun 20, 2023 @ 12:26am
Bintuni Jun 20, 2023 @ 12:55am 
Originally posted by hanabifuusen:
Thank you very much for your comments.

Some of the UI is still reviewing, enchantment description may be include in future but we need to check if it would make the hover description too long.

Discarding cards are one of the challenging that you need to handle within the dungeon, so there will be some restrictions on not customizing your deck. In the full release, there will have other way to help player to handle this challenge(bigger deck for sure), but we just keep Dungeon Rest and Hot Sprint for player to recover cards in Demo.

In Demo, most of the scene are going to display Una and let player enjoy the time to be with her. Although some of the scenes in Demo may not sounds interesting, there will be some excited one in the full release, hope you will enjoy on those one.

We have thought "Limitless Mode" before, these also sounds interesting to us. However, during the development, we don't have much time to do with it. May be we will put this on plan someday=).

For the others, we would like to do better, but at the moment we don't have enough resources (we are a small team of 3 people).

We will try to see how many improvement we can make, thank you for your support.
Thanks so much for your quick reply. It's great to hear from you that there are still plans for improvements and further developments. Here's hope for a successful launch and smooth upcoming hot fixes after. :FateThumbsUp:
Dracolancer Jun 20, 2023 @ 5:27pm 
Originally posted by hanabifuusen:
Thank you very much for your comments.

Some of the UI is still reviewing, enchantment description may be include in future but we need to check if it would make the hover description too long.

Discarding cards are one of the challenging that you need to handle within the dungeon, so there will be some restrictions on not customizing your deck. In the full release, there will have other way to help player to handle this challenge(bigger deck for sure), but we just keep Dungeon Rest and Hot Sprint for player to recover cards in Demo.

In Demo, most of the scene are going to display Una and let player enjoy the time to be with her. Although some of the scenes in Demo may not sounds interesting, there will be some excited one in the full release, hope you will enjoy on those one.

We have thought "Limitless Mode" before, these also sounds interesting to us. However, during the development, we don't have much time to do with it. May be we will put this on plan someday=).

For the others, we would like to do better, but at the moment we don't have enough resources (we are a small team of 3 people).

We will try to see how many improvement we can make, thank you for your support.

Thank you for replying truly. I hope nothing I said in my previous post came off as condescending or malicious, that was not my intention and if so I am truly sorry. also I realize on a reread that I spoke under the assumption that the mc is a male and that it may not have been wholly intended to be and for that I'd like to apologize for as well. I want to reiterate that i truly think you have a good game here, and for a team of three have achieved fantastic results in your efforts. I am truly excited to see what you achieve in the future.
Last edited by Dracolancer; Jun 20, 2023 @ 5:31pm
hanabifuusen  [developer] Jun 20, 2023 @ 10:59pm 
Originally posted by Dracolancer:
Originally posted by hanabifuusen:
Thank you very much for your comments.

Some of the UI is still reviewing, enchantment description may be include in future but we need to check if it would make the hover description too long.

Discarding cards are one of the challenging that you need to handle within the dungeon, so there will be some restrictions on not customizing your deck. In the full release, there will have other way to help player to handle this challenge(bigger deck for sure), but we just keep Dungeon Rest and Hot Sprint for player to recover cards in Demo.

In Demo, most of the scene are going to display Una and let player enjoy the time to be with her. Although some of the scenes in Demo may not sounds interesting, there will be some excited one in the full release, hope you will enjoy on those one.

We have thought "Limitless Mode" before, these also sounds interesting to us. However, during the development, we don't have much time to do with it. May be we will put this on plan someday=).

For the others, we would like to do better, but at the moment we don't have enough resources (we are a small team of 3 people).

We will try to see how many improvement we can make, thank you for your support.

Thank you for replying truly. I hope nothing I said in my previous post came off as condescending or malicious, that was not my intention and if so I am truly sorry. also I realize on a reread that I spoke under the assumption that the mc is a male and that it may not have been wholly intended to be and for that I'd like to apologize for as well. I want to reiterate that i truly think you have a good game here, and for a team of three have achieved fantastic results in your efforts. I am truly excited to see what you achieve in the future.

No need to feel sorry, those are all quite interesting suggestion. I am also a player and I know that feel too =). There is nothing bad for a player to tell how they think about the game and we don't feel malicious through those word.

We're glad to hear that you like our work. Hope you will also enjoy in full game and have a nice day =).
inFantry-32 Jun 21, 2023 @ 5:55am 
Originally posted by hanabifuusen:
Thank you very much for your comments.

Some of the UI is still reviewing, enchantment description may be include in future but we need to check if it would make the hover description too long.

Discarding cards are one of the challenging that you need to handle within the dungeon, so there will be some restrictions on not customizing your deck. In the full release, there will have other way to help player to handle this challenge(bigger deck for sure), but we just keep Dungeon Rest and Hot Sprint for player to recover cards in Demo.

In Demo, most of the scene are going to display Una and let player enjoy the time to be with her. Although some of the scenes in Demo may not sounds interesting, there will be some excited one in the full release, hope you will enjoy on those one.

We have thought "Limitless Mode" before, these also sounds interesting to us. However, during the development, we don't have much time to do with it. May be we will put this on plan someday=).

For the others, we would like to do better, but at the moment we don't have enough resources (we are a small team of 3 people).

We will try to see how many improvement we can make, thank you for your support.
Thanks for being so involved with the community, we look forward to your Launch!
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Date Posted: Jun 19, 2023 @ 9:10pm
Posts: 6