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I like the Rest or Forced Rest function since it adds a bit of tension in strategy for the deck play but I think we actually have lots of synergy (or the card values are quite small) to spend playing them, which doesn't provide challenging atmosphere to the card moves.
On the contrary, I think all the scenes and events are supposedly the place for the display of player with the main heroines. And in any under circumstances, I don't see a need for the male player customization. If there's anything related to this, there should be only for our female character - Una because she is the one and only character that is displayed in pretty much every scene within the game.
Sums up, I do also like the character, scenes and gameplay, they're adorably awesome. It just feels unchallenging for the time being. Maybe introducing a game mode difficulty or increasing the damage value would help in my opinion.
Oh and speaking of game mode, I think it's not just me but pretty much everyone who's interested in roguelite or deckbuilding game, honestly want a "Limitless Mode". I know most of opinions on their patreon page would matter much more than those who're on Steam during the development phase, but if it's in the plan, that'll be just amazing.
Some of the UI is still reviewing, enchantment description may be include in future but we need to check if it would make the hover description too long.
Discarding cards are one of the challenging that you need to handle within the dungeon, so there will be some restrictions on not customizing your deck. In the full release, there will have other way to help player to handle this challenge(bigger deck for sure), but we just keep Dungeon Rest and Hot Sprint for player to recover cards in Demo.
In Demo, most of the scene are going to display Una and let player enjoy the time to be with her. Although some of the scenes in Demo may not sounds interesting, there will be some excited one in the full release, hope you will enjoy on those one.
We have thought "Limitless Mode" before, these also sounds interesting to us. However, during the development, we don't have much time to do with it. May be we will put this on plan someday=).
For the others, we would like to do better, but at the moment we don't have enough resources (we are a small team of 3 people).
We will try to see how many improvement we can make, thank you for your support.
Thank you for replying truly. I hope nothing I said in my previous post came off as condescending or malicious, that was not my intention and if so I am truly sorry. also I realize on a reread that I spoke under the assumption that the mc is a male and that it may not have been wholly intended to be and for that I'd like to apologize for as well. I want to reiterate that i truly think you have a good game here, and for a team of three have achieved fantastic results in your efforts. I am truly excited to see what you achieve in the future.
No need to feel sorry, those are all quite interesting suggestion. I am also a player and I know that feel too =). There is nothing bad for a player to tell how they think about the game and we don't feel malicious through those word.
We're glad to hear that you like our work. Hope you will also enjoy in full game and have a nice day =).