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2048 MB
GDDR5 1500 MHz
GPU
AMD Radeon (TM) RX 640
Hybrid
CPU
Intel(R) Core(TM) i5-10210U CPU
@ 1.60GHz 4 Cores
RAM
16 GB
Is it possible to play this game with these graphics? Bye the way, Intel VRam 128MB
I think it will run, but not well. RX 640 just doesn't have much juice. At 720p and low settings it may be playable, but don't expect to see 60 fps often.
I thought that guy's article was kind of poorly written, as he didn't mention what he did to to optimize his machine but made sure to say the game was poorly optimized without quite stating why that is. I assume he doesn't have the faintest idea, he said that because he wanted it to perform better, not because he understood why it wasn't. And his comments about the 1080p cpu bottlenecking, that just sounds like he's repeating what he read over the years about game performance issues.
It doesn't seem like He ever opened the benching log created in the game folder, or maybe he just didn't understand what was in it if he knew it was there. If he's a gamer first and foremost and a reviewer second, I guess that'd make sense.
I am sure the log could have offered some hints as to the reasons behind his performance issues. Although he did go out of his way to 'simulate' poor performance more than he did to increase it. He never mentioned any positive performance changes he may have made to try to improve things.
Anyway I got (per the in-game benchmark logs) 72.7 fps with dx11 without enabling high performance for the gpu or the OS, and then 84.0 after I did.
Vulkan got 81., but I didn't exit out of the game entirely before switching from dx11 to vulkan and running that. I'll probably test that more later with different game runs with either setting, but so far, either seems to be fine.
SS4 gave me like 90fps after I tweaked the settings (created a custom game profile, etc...) Vulkan was way better in SS4 than DX11 for me (75 with dx11 and 90 with vulkan), but it could be by the time I got 90fps in SS4, I'd played it enough that I'd figured out the optimal settings for my machine.
editing to clarify it's at 4k
this is what was in the log in case anyone was interested
15:49:16 INF: Resolution: 3840 x 2160
15:49:16 INF: Driver: Direct3D 11 (11.0 features)
15:49:16 INF: Vendor: nVidia (0x10DE)
15:49:16 INF: Renderer: NVIDIA GeForce RTX 3090 (0x2204)
(delay between opening the game for the first time and finding the benchmark option... with fluff cut out in between that and this)
15:51:09 INF: * Benchmark results:
15:51:09 INF:
15:51:09 INF: Gfx API: Direct3D11
15:51:09 INF: Duration: 30.0 seconds (2180 frames)
15:51:09 INF: Average: 72.7 FPS (76.1 mid 98% in 2136 frames)
15:51:09 INF: Low 1%: min 62.8 ms, average 78.5 ms (12.7 FPS) for 22 frames
15:51:09 INF: High 1%: max 9.6 ms, average 9.4 ms (106.9 FPS) for 22 frames
15:51:09 INF: Sections: AI=13%, physics=3%, sound=3%, scene=55%, shadows=21%, misc=4%
15:51:09 INF: <30 FPS: 2%
15:51:09 INF: <60 FPS: 7%
15:51:09 INF: <90 FPS: 78%
I think 30 seconds for the bench isn't really long enough (I did run it at longer durations and got better results) but I am not an expert so what do I know.
Seems to run fine and got better when I increased the power/high performance mode/max peformance in the nvidia control panel, so I imagine some of the optimization that needs improving is up to the user do.
I play total war II warhammer at 4k though and get 57fps which is pretty good for that game. But I guess that doesn't relate.
The other fps i played recently has been Doom Eternal and that's triple digit frames so I think that isn't a fair comparison.
Borderlands 3 at 4K is like 85fps. That was getting like 75fps with 1080tis in SLI, but the new gpu made it easier to get a decent framerate without the aggressive tweaking I had to do with the 1080tis to get 75.
Other than that, framerate can be >100fps, with most gameplay around 80fps with mix of High and Ultra settings ( I know my CPU and few other settings are at Ultra) @ 3840x1080.