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60-65 USD / EURO is not cheap for a game... Specially when it also says it has in game purchases. I have litterally tried all of the Dragon Ball games with my kid. And its all the same in game transactions none sence or DLC crap. Then the game docent sell and it get super discounted because its literally a very few people who actuall play the game according to Steamcharts. Try to run a family of 4 people, and kids asking for V bucks or DLC cosmetic every now and then, before commenting will you!
Yeah a bit more fancy than the original series... Pretty much a Copy of a copy. Of course it goes time to game development. But that docent justify the "gamling" sales that our kids are experience!
Misinformation? You sure about that? Here is covered recently on national news:
https://www.nrk.no/norge/forbrukerradet-vil-forby-virtuell-valuta-i-spill-1.17039908
I have pretty good idea of what the problem is about. 17 countries with 21 Customer agencies is actually delivering this to EU commission and I would not be surprise if Bandai is among this devs...
What are you a developer wanting a big bonus on DLC sales or something?
you have to consider much more what goes into developing a game than just spinning your own idea of it.
cost of development needs to be made back or make a profit.
the number of people working on games need to get paid.
the technology that's becoming far more advanced and capable. devs need to learn to work with this stuff
translators,engineers,animation,engine development etc..
stuff adds up to serious amounts money to make, so the price tag at least needs to offer some of it back.
plus you don't have to spend in any game on micro transactions/dlc etc
if you are gunna complain now wait until the games become more advanced and intense when that price tag reaches £150 maybe even more for a full game.
We all miss the days of when you paid a small amount and got full game but things don't work that way.
in that time - just in my own life - ive served in the military, gone through the 2008 crash, gotten out of the military, started a family, went through the covid epidemic, then the hyper-inflation that followed it... and games are still on average starting at $60
during all of that inflation didnt stop...
from a development stand-point selling a game at $60 is a loss from 20 years ago and yet the cost for making them has skyrocketed too... its a miracle this and all games are at the same price