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Simple.
Against Afterimage strike spammers you can do
- Perception the attack, which triggers an afterimage
Then you just time your block so your character will face the target after he vanishes, use perception again. Most people let their guard down while they have Afterimage Strike active, which results in them spamming square. If the enemy catches up you can just start spamming ki blasts while maintaining distance. This is only if they're already in your face, perception will give you breathing room.
Against ki blast spams you can't really do much til they mess up. You can Z dragon dash, but it's nigh impossible to pull off once you're already caught in the block or deflect animation. Best bet you can do is instant transmission to make them lock off, then just cruise around in Z dash til they switch tactics.
Against unblockable ults you need to vanish the attack, OR, what I like to do, go into sparking and just tactically disappear, I don't know what it's called, but when you mash block button while in sparking you can use your sparking meter to constantly disappear in any directional input.
I disagree.
It depends on ki and your ability to super counter.
In high rank, whoever has the lower ki loses the vanish war, resulting in instant sparking or senzu.
You should not lose a match just because you got knocked away by the opponent for 1s.
The primary problem is ki blast spamming, right? Well, if you are paranoid about losing due to this, go into ranked (Solo) and use someone that has a barrier skill, why is this imporant? Simple. Deflecting ki blasts gives a LOT of skill gauge and the barrier opens up the possibility to escape the ki blast (Or ultimate.) should you see the need to with either dragon dash or a dash rush move, or a dragon burst meteor (Go behind them.)
Outside of that, if you get stuck in the ki blast spam and into the ult, you're pretty screwed. Explosive wave/barrier/super armor is really your best bet vs ki blast spammers, but dragon dash works fine (Tested in training vs an infinite spamming all type broly LSSJ)
You can't test it properly against an AI, because it can only spam regular ki blasts, it doesn't mix in charged ki blasts which will stun you.
You do know there is an option for that? Right? It's after the charged ki blast option, or smash ki blast.
Oh there is? But does it mix regular ki spam with charged ones? Legit question
Yes, it shoots a series of normals and mixes in charged. The barrier can be used even when stunned by either one and puts you back into control. Super armor does the same, or at least long enough to dash away.
What kinda reasoning is this? This must be one of the most dumbest logic i've seen so far.
So basically because you were sent flying 1 time because maybe you lost a vanish war because of Ki, you now deserve to lose because that's just it?
I guess i also lost the moment i didn't have enough Ki to win the vanish war and do the same ♥♥♥♥♥♥♥♥♥ strategy to win also.
If the game it's going to rely solely on THAT, then sadly the game it's already done and it's doomed already.
It's amazing how worse the game and the community got in the years, seriously the logic behind all the arguments defending this sort of gameplay it's pathetic.
If so - wouldn't logic dictate you lose the battle to win the war at times? Or does losing the battle wipe out your Ki?
So using BT3 logic - there are times I would take a smash attack or something so that I would be farther away, and be able to recover without needing to button mash while also rarely trying to keep enough up to launch a super attack or I would leverage a blast capsule skill of my own, like the Ginyu Force poses.
Thus - if you willingly keep enough Ki, and choose to lose on purpose, can you in theory "clap back" immediately with a rush super for example?