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Literally a skill issue, and I hope they never change it.
imo, i've played both recently and this game feels much better.
but if you did this they would have to reduce the damage a little so that a long combo wouldn't be so destructive
Regarding the CPU. Yes, it has a problem with the z counters and with the behavior in general, the CPU is reactive,
wait for you to attack and then react efficiently, in any of its difficulties and modes, which is making the offline fights quite boring and monotonous, in tk3 hasn't happened to me in 10 years, here I feel exactly the same fight all the time.
Another thing is that the CPU avoids shocks, both from bursts, from rushes, and from grips. Since what it does is counter your movement, it simply prepares to defend itself against it and that is boring.
In tk3 when you charged a power the machine countered you with its own and caused the crash :/
And don't forget that anyone who doesn't debate but rather claims that you're a bad player doesn't know how to play either, people love to brag.
Maybe i'm just not used to it yet, but the timing for it isn't so bad, if you make a read, it's fairly consistent.