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i have no idea how to do that and sadly it ruins a lot of cool ideas i had.
Yes, you can do two things:
Make the first character's health drop to zero when switching to the second
Force him to lose the fight if an ally or some specific characters die
What you could do in when you are in the effects tab, hit your right bumper or R1 to get to the special wins or lose. Choose special lose and select either one of the defeat options.
Here's an example because it is a little confusing trying to explain it. This is for when you have multiple characters.
First effect: HP Remaining (Instant ((I personally like instant))) Choose the Desired Character (the cpu character and if you have multiple, choose which one you want to fall below the threshold), Percentage, and the Desired Times the Action is Activated (I keep it at one personally)
Variables
Recover HP 100 percent (you do not need to have this)
Force Character Switch (if any applicable, in this case, this would apply to you)
Second effect: HP Remaining (Instant) 1 Percent (Select Allies)
Variables
Ultimate Blast Hit, Blast Hit, or Defeat; Select the desired CPU or Opponents (If Using the Ultimate or Blast, make sure percentage is 100 or above).
Now, press R1 or the right bumper and select special loss. Match what you selected as the second effect (for example, if you chose Ultimate, choose ultimate and so on) After choosing one, select opponents and then allies. This will make it to where when you fall below 1 percent, you will fail the mission. This is pretty much the only thing I could do as a work-around
Hopefully this helps you out a little bit. I know I'm late, and if you found out already, then maybe this could help some other people out.
https://i.ibb.co/MCY4ys5/easy.png