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Precise analogue directional inputs are never easy to do without dropping them, take crap tons of muscle memory, thats why in most fighting games you can opt to use D-pad instead. Easy out xD
If your able to modify the Deadzone and lower them on your analogue sticks this can mitigate the issue. You probably have analogue sticks that have a higher range of deadzone before a full press up is registered.
Certain PC software lets you do this (depends on controller)
I dunno if you can actually remap the D-Pad so dont take my word for that. its just a preferred use "when" and "if" you can.(I dont own the game)
Altering deadzones just lets you emulate D-pad like presses from your sticks to an extent, if you cant remap to d-pad.
My controller is legit over 10 years old so it is probably ass, but I saw an option I think that lets you move with the D-pad too, so it should be able to use the input. Thanks for the program tips too.