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the combo can go on as long as you can get in a "new" part of the chain.
Eg. Xbox controller: xy-xxy-xxxy-xxxxy-axxxx so something like this
Ps : st-sst-ssst-sssst-xssss s-square t-triangle x-x
the likelihood of pulling off a mega combo on a person is exceedingly unlikely if they can super counter. you can do it on the ai tho
Super counter....
instead of button mashing up and the attack button. you tap them.
the only time i personally cant break out of a combo is when the input lag gets too high and nothing works in general
And I was never talking about a long combo.
I'm talking about someone who is throwing 5-hit combos with no heavies (which are easier to counter) waiting for the combo to reset after knocking me forward with the 5th hit, then doing it again before I can turn around, and hell, even if they mess up or knock me back they can just sit behind me when I'm on the ground and start it all over again for free cuz my character won't be facing them when they get up