DRAGON BALL: Sparking! ZERO

DRAGON BALL: Sparking! ZERO

What do you want added to or changed for Sparking! Zero?
So I've played Sparking Zero and I've enjoyed it so far, it's good, but there are still a number of things that either feel absent or necessary, from game/play mechanics and features to system and graphical options. That's how I feel anyway, but apparently I'm not the only one who thinks so.

I'm gonna share what I want so far and hopefully it'll all get added some day soon, assuming it's possible now that the game is, well, released. I'd like to hear your opinions on my thoughts and what Sparking Zero should also have added or changed.

-Moveset customization, swapping character techniques. Having only a few options is sufficient, it doesn't have to be a ton like in Xenoverse. Plus not everybody wants manga techniques in their game.
-More Custom Battle options, I wanna type my own captions, dialogue and titles over mixing them together. What we have now for making Custom Battle wasn't what I expected and it was kinda disappointing to see. It's too fixed and limiting. More flexibility would be appreciated. While we're at it, if typing becomes possible, I suppose by extension, a more complex mode of creating a Custom Battle beyond 'Normal' would be a worthwhile addition, along with a search bar for the list of captions, speakers, etc.; The current system of finding captions is so time consuming and you need to memorize in some way what tags the 5000 or more options fall under.
-GameCube Controller compatibility, for people who fondly remember playing Budokai Tenkaichi 3 on the Wii using a GC controller. I still play BT3 on an emulator and still use a GameCube controller. It's still fun. Steam currently registers a GameCube controller for SZ but only because it can get detected as being an Xbox 360 controller. This wouldn't be a problem if it didn't detect the Z button on a GameCube controller as the Xbox's RB button, I think it was, because by technicality, there is no LB on the GC controller, which is the last button you press before you can pass the tutorial at the beginning of the game when you start it for the first time.
-'Alternate color' outfits, instead of just alternate appearances from throughout the franchise. Don't get me wrong, I love the amount of outfits you can give characters, especially when BT3 would fall short on battle damage Costumes back in the day, but I also miss having fun with the alternate colors like blue Perfect Cell while replaying the game post-DBS and Resurrection F. It was nice imagining Cell taking up god ki and revealing how big and adaptive of a threat he really is, or using different characters' alternate colors like Kibitokai's or Omega Shenron's black and red appearance to envision Goku and the others facing original villains. This would also be great for people who wanna use them to make Custom Battles that are intended to be more story-focused.

It's my hope that our ideas can be petitioned to the studio and, with a little bit of luck, get implemented some day by the devs, fully creating and fleshing out the game we've always wanted out of Sparking! Zero. We can put together a list and see what will be permissible.
Legutóbb szerkesztette: Teleported Bread; 2024. dec. 29., 8:39
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115/20 megjegyzés mutatása
ok
Priority 1: AI fix (They need to lean how the Ai was coded in BT3)
It's not even funny how bad max diff in this game compares to max in BT3.

Priority 2: Characters and forms.
I get it fighterz sold crazy numbers with a roster of 100 gokus.
Why pay extra and go through the effort when you can do the same and make bank.

Unique forms and characters make different DB games memorable.
SSj3 broly movie run during his super is amazing.
The ssj3 vegeta casual walk up during one of his super is bad ass.
A21.... well yeah XD

No one give a toss about that new giant character in this game.

This game has a few good supers but there all redone from BT3.
well except ssj 2 vegeta the only really cool unique super of the game.
Add spectator free cam
Genuinely just want more Giants. I love playing as them.
It needs all the mechanics and balance changes from the true 4th game in the BT series Raging Blast.
Buster eredeti hozzászólása:
It needs all the mechanics and balance changes from the true 4th game in the BT series Raging Blast.
No
AsuraBoomKiller eredeti hozzászólása:
Buster eredeti hozzászólása:
It needs all the mechanics and balance changes from the true 4th game in the BT series Raging Blast.
No
Yeah, no.
Add a feature where u can make instant appeal of ur current ranked game, so no more griefers , would cancel it without consequences for both sides.

Also add hell for cheesers who lose after spamming 47 times spark kiblast,something such as freezer hell scene from dbsuper would be perfect, stuck in cocoon with ♥♥♥♥♥ wokist making macarena for him
Legutóbb szerkesztette: HOLLER IF YA HEAR ME; 2024. dec. 27., 21:36
1. Chat lobby system and more social features (I play online/multiplayer for the friggin interaktion, otherwise we can go offline and play against AI like in the early 90s - why have the web for gaming anyway).
2. Revise the league system.
3. Way more different game modes (and get rid of redundant ones).
4. More profile customization.
5. The shop is a joke - do something with it.
Legutóbb szerkesztette: Iroquois Ingram; 2024. dec. 28., 5:56
1: Minigames
2: Add anime music to base game
3: More aura customization
4: Fix jump attacks to be like BT3 where they come out while holding ascend
5: Fix the impact for Z Broly's and Vegito Blue's rush supers
6: Make the map area feel as big as it did pre-release
7: Better fortnite emotes for the fornite emote feature
8: Remove being able to perform perception in the middle of being hit by a combo
9: Add the maps that aren't in the game yet
10: Add the maps that are in the game but aren't in the game but are in the game but aren't
11: Make the ki blast supers impact like BT3 to where you can actually feel them explode and not just see particle effects as your oppponent's healh points get subtracted by 10000.
12: The skins missing from BT3 (Black jumpsuit Trunks, Orange gi Kid Trunks, Second coming Broly.)
Android barrier should be 2 skill points not 3
GogetajobVegito eredeti hozzászólása:
Android barrier should be 2 skill points not 3
I see I'm not the only one who feels like a certain few more moves should cost two ki bars or skill points over three
SpiralD eredeti hozzászólása:
ok
Priority 1: AI fix (They need to lean how the Ai was coded in BT3)
It's not even funny how bad max diff in this game compares to max in BT3.

Priority 2: Characters and forms.
I get it fighterz sold crazy numbers with a roster of 100 gokus.
Why pay extra and go through the effort when you can do the same and make bank.

Unique forms and characters make different DB games memorable.
SSj3 broly movie run during his super is amazing.
The ssj3 vegeta casual walk up during one of his super is bad ass.
A21.... well yeah XD

No one give a toss about that new giant character in this game.

This game has a few good supers but there all redone from BT3.
well except ssj 2 vegeta the only really cool unique super of the game.
Yeah, Android 21 DLC, that would be great, among other things you mentioned. As for the AI, there should be more things, including that, drawn from BT3, however the AI should still be adjusted a little, cause in BT3, certain characters' CPUs like Metal Cooler's would annoyingly spam the same move and it'd get annoying quickly.
SO I PAID 70 BUCKS FOR THIS GAME I CANT EVEN FIND A SINGLE BATTLE WTF
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115/20 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2024. dec. 27., 10:51
Hozzászólások: 20