DRAGON BALL: Sparking! ZERO

DRAGON BALL: Sparking! ZERO

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d Jun 14, 2024 @ 4:46pm
How do we think they're going to handle Ultra Instinct
This game obviously has a design philosophy that differs from Xenoverse, FighterZ, and Legends in that they're allowed to give characters like Broly unconditional Super Armor with little regard to whether it's actually fair (this is a good thing).

So personally, I'm expecting unlimited auto-dodging without being tied to a resource or requiring an activation. With the stipulation being it deactivates if the user commits to an action like ki blasts, strikes, super attacks, or stances.

I also wouldn't be surprised if this game has an equivalent of 'Draconic Aura' from BT that lets certain characters ignore super armor, and in this case, auto dodging. So Gogeta for instance would just ignore UI entirely, and any character that charges their ki to the maximum may also temporarily gain said ability.

thoughts?
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Showing 1-5 of 5 comments
I think it would be cool if UI Goku while in max power (or whatever they are calling it now) gain autonomous dodging. UI Goku having it always would be too broken.
d Jun 14, 2024 @ 5:16pm 
Originally posted by Grand Captain Speedy Dash:
I think it would be cool if UI Goku while in max power (or whatever they are calling it now) gain autonomous dodging. UI Goku having it always would be too broken.
Especially more broken than Broly's Super Armor? If anything I think it would be worse, since the enemy can at least prevent you from attacking them by forcing you to dodge. Broly can just mash and steal priority every time.
Zamasu Jun 14, 2024 @ 5:57pm 
Originally posted by 'igger:
This game obviously has a design philosophy that differs from Xenoverse, FighterZ, and Legends in that they're allowed to give characters like Broly unconditional Super Armor with little regard to whether it's actually fair (this is a good thing).

So personally, I'm expecting unlimited auto-dodging without being tied to a resource or requiring an activation. With the stipulation being it deactivates if the user commits to an action like ki blasts, strikes, super attacks, or stances.

I also wouldn't be surprised if this game has an equivalent of 'Draconic Aura' from BT that lets certain characters ignore super armor, and in this case, auto dodging. So Gogeta for instance would just ignore UI entirely, and any character that charges their ki to the maximum may also temporarily gain said ability.

thoughts?
Nice name.

Also at full power giving the character their buffs (more damage for beerus, auto dodge for ui, more speed for dyspo etc) soundS like a good idea BUT, I noticed that you can go full power at an moment, so beerus and ui goku will just spam full power. Or base zamasu being able to negate all damage or atleast have high damage resistance as a full power thing. It just depends on if the enemy will let you charge
d Jun 14, 2024 @ 6:14pm 
Originally posted by Zamasu:
Nice name.

Also at full power giving the character their buffs (more damage for beerus, auto dodge for ui, more speed for dyspo etc) soundS like a good idea BUT, I noticed that you can go full power at an moment, so beerus and ui goku will just spam full power. Or base zamasu being able to negate all damage or atleast have high damage resistance as a full power thing. It just depends on if the enemy will let you charge
'hanks.

it's not necessarily true that you can go full power whenever you want, you have to fill up the blue bar in one go, and you lose your progress if you get interrupted or decide to do something else, even if only briefly. So you would definitely have to earn it against an actual player, and maybe the AI on a higher difficulty.

I like the idea in general though, just not for UI since I think it fits better as a persistent status, akin to Broly Armor
Vlady Jun 14, 2024 @ 7:06pm 
Auto dodge will probably be activable for 3 special charges and will have a limited duration (if present) like 15-30 seconds
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Date Posted: Jun 14, 2024 @ 4:46pm
Posts: 5