DRAGON BALL: Sparking! ZERO

DRAGON BALL: Sparking! ZERO

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Noir Oct 9, 2024 @ 3:46am
Lock on feature. Really needs work..
Loving the game its great but theres times when the game literally cooks you... You're staring at someone but the game doesn't lock on then you get hit by a beam attack for free >.<
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Showing 1-7 of 7 comments
weiss Oct 9, 2024 @ 3:51am 
the AI is probably using skills such like solar flare on you to cause this. wild sense does that aswell, getting hit by a super attack (the full charged ones) "can" cause that aswell (like gokus fully charged, when ya do 2 times the ask for help skill) genkidama causes this aswell.

tho, since i got sofar only hit once by a solar flare and locked directly back on after i seen the enemy again can i not share much about my own experience with it. but, i seen AI getting confused after a hard hit or solar flare etc.

so, i assume its intended.
Last edited by weiss; Oct 9, 2024 @ 3:52am
Noir Oct 9, 2024 @ 11:39am 
Originally posted by weiss:
the AI is probably using skills such like solar flare on you to cause this. wild sense does that aswell, getting hit by a super attack (the full charged ones) "can" cause that aswell (like gokus fully charged, when ya do 2 times the ask for help skill) genkidama causes this aswell.

tho, since i got sofar only hit once by a solar flare and locked directly back on after i seen the enemy again can i not share much about my own experience with it. but, i seen AI getting confused after a hard hit or solar flare etc.

so, i assume its intended.
No This issue isn't AI. I'm talking about Online Aswell... You'll literally be staring right at someone right next to you and the Lock on system hasnt "seen" him so you're a sitting duck to any beam or rush attack even though you yourself can see them.
Noir Oct 9, 2024 @ 11:40am 
Few examples. Getting hit with a Beam or killing an opponents character then they swap into another character. Even though you can see them yourself the game is like "nah bro you don't see him" Even though he's right over there powering up into sparking mode >.<
Last edited by Noir; Oct 9, 2024 @ 11:41am
Noir Oct 9, 2024 @ 11:42am 
Originally posted by Tamaki:
the camera should simply be fixed, it's constantly going from corner to corner and doesn't properly track the opponent especially when they're close to you - depth perception is also non-existent
My issues isnt as much the Camera all though i'll admit its janky at times. Its more the lock on feature of when the game decides if you can or can't see a character.
Originally posted by weiss:
the AI is probably using skills such like solar flare on you to cause this. wild sense does that aswell, getting hit by a super attack (the full charged ones) "can" cause that aswell (like gokus fully charged, when ya do 2 times the ask for help skill) genkidama causes this aswell.

tho, since i got sofar only hit once by a solar flare and locked directly back on after i seen the enemy again can i not share much about my own experience with it. but, i seen AI getting confused after a hard hit or solar flare etc.

so, i assume its intended.
Solar Flare doesnt remove lock on as im able to fight even when blinded by looking at outlines abd it track when they tp so that whole thinkin process is out de windows
Chan_ZE Jan 19 @ 6:48pm 
Rather, the lock-on function itself seems unnecessary.
And when the lock-on is off, the vignette is on and it's bad for the eyes.

It would be better to leave it locked all the time.
I think it would be fine if it was only unlocked for solar flares, etc.
I have the opposite issue. I wish there was a lock-off toggle for when i play on huge modded maps like bob omb battlefield. There's a mod for toggling off, but after the first big dlc patch, the toggle off instead puts the opp under the map.
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