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BS this is a troll
RB2 is so unresponsive its single handedly responsible for the game being bad with defence being literally impossible and the game being a skilless button masher.
ill give you jumping though, something about it feels too floaty
Also, parrying in this game is way too easy and definitely not needed. All we needed was quick timing vanishes and perfect blocks. That's it. Combos are satisfying to land, and if parrying is going to be so easy then combos will never be a thing, which is most of the fun of these complex fighting games.
The game tells you everything about the game play. You can learn all the mechanics from completing all the training. 👍
Training mode could also be better because having to navigate to different menus just to continue practicing the next thing to learn was super annoying as well.
Move cancels disabled your opponent's ability to counter attack, thus forcing a one sided combat. SZ doesn't do that, nor did tenkaichi. RB2 offered a new variation of gameplay and the sparking combos were absolutely horrible, but they were there. The fun mechanics (Terrain deformation and getting stuck in it.) from RB1 were absent in RB2 as well, which kinda sucked.