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On OLED screens there is no micro dimming and therefore the contrast is managed by the pixels themselves. It's not an image processing that goes on top of the image, like some lower-end technologies that use micro dimming. So overall it is the whole image on the OLED which darkens when HDR is activated because the whole image is managed in a homogeneous manner and not certain parts individually, it is the whole image which is contrasted .
So for photorealistic games it's really cool because it gives an even more realistic and deep effect. But for anime, all colors without exception become dark.
Yeah nah all that was ♥♥♥♥♥♥♥♥ lmao, They messed up the tonemapper, Colours and gamma are broken, It's not a oled issue, Cause the issue exists on non oleds too.
What you're talkin about only dims brights to SDR levels when at large window brightness levels, Something you wouldn't notice at a dark map like city.. However the HDR there is also messed up, The brights in this game are bright. The issue is the gamma/contrast being ♥♥♥♥♥♥ and the colours are all wrong *beam attacks being purple instead of light blue for example*