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Mf had only 3 lifebars, no kiblasts whatsoever but was winning matches left and right because of his senzu beans.
Master Roshi is another bad boy that can't even get a green bar of health but is already a Meta character for costing only 2 DP while having Afterimage Strike and a absolutely sure fire special move.
Also, Destruction Points exist for that reason, if you pick Mastered Ultra Instinct, you already burned most of your DP, while the opponent will have the entirety of the Ginyu force to kick your ass.
If you want to play a balanced game, you have to turn on the DP setting, anything else is meant to be unbalanced especifically because Pan is not strong as MUI Goku
You dont like it? go play Xenoverse and complain there.
That's something else:
Team Battle = pick 5 characters without restrictions
DP Battle = 15 DP points to use in your team
Single Battle = 1 vs 1, no other restrictions
Mr. Satan = 1 DP
Whis = 10 DP
In fact, the main point of transformations (besides looking cool) is to use strong characters in DP Battles, base Goku GT is cheaper than the SSJ4 he can turn into.
My main team is
Master Roshi = 2 DP
Base Vegito = 7 DP
Base Kefla = 6 DP
Then, I transform them during the match and get absolute cost benefit.
That's the only way I play Ranked.
-Krillin approves.
How is this still happening everywhere?!?
https://youtu.be/QKYuK0XwvwE?si=4DvIOgKnJjuFz864
Yajirobe had 4 health bars, not 3... and so on & so forth.
The blips next to your CURRENT ACTIVE health bar are your available STOCK of OTHER, EXTRA health bars. A character's total health bars are their stock plus their current active bar. I see people only count the stock ALL the time. Literally always. I haven't seen it correctly counted yet by anyone.
Ok ok, sure, my comment was already complaining that he should get nerfed, and looks like he is getting nerfed right now, thankfully.
It would be fun to have an era or dp lock so I don't constantly get people that pick vegito blue when I pick jeice or something
Yeah, I know, and thank goodness for that. I think what they did will be a very sufficient nerf, too, so I'm quite happy with that. (If you actually steamroll a Yaji, he probably won't be able to Senzu now, whereas before, it was basically guaranteed.)
I just wanted to point out the health bar thing because I'm seeing it SO OFTEN, that it's starting to gaslight me into thinking I'm the one that's wrong, even though I'm provably correct lol. Just a "pet peeve" of mine.