DRAGON BALL: Sparking! ZERO

DRAGON BALL: Sparking! ZERO

Zobrazit statistiky:
Revenant 23. říj. 2024 v 17.06
118
51
55
11
17
23
11
40
40
7
13
11
20
16
15
13
11
10
9
8
8
3
4
290
Updated Communication Error MEGA THREAD
Hello,

Hello, I think its time to fully update this thread; This is the Megathread combining as much stuff as I can put in here.

**** The Overall Problem
The communication error occurs right after dialogues, and at any time in match (mid match). There is clearly no fix for this as this thread has received tons of attention and its to the thanks of all of you pushing the thread with tons of comments (I did read most of them).

We know this game is made and published by Bandai/Spike Chunsoft which made Jumpforce. Most anime games are not made to function online, which is the unfortunate part because the game has suffered through comm errors, rage quitting, disconnects.
Communication error players have no idea they are being penalized for disconnecting because the game does not differentiate

There is a chance that this won’t be fixed for everyone as they do only mention 24h2 with different OS’ – It affects Windows 10, 11 (23h2 and 24h2), linux, steam deck, ps5 and xbox, legit all systems.

**** Why does the communication error affect you**** - Users with no problems.

1) There are instances where frame capping yourself to 30 fps and lower has given people a chance to play online, and if you know how fighting games operate this means that you will have to equilibrate to their FRAMES. This means you will have 30 FPS, and you will enjoy your slideshow because the game dev's choose not to fix their game.

2) There are clear disconnections that suggest the player rage quits but I’m not convinced this is the case as the error code in brackets shares the same code as the communication error code – Simply ALT F4 can not represent 5 different codes assuming these error codes have any meaning at all.

Example – Communication error has occurred (379BA70D) / Connection to opponent lost (379BA70D) and this error code is also shared on ps5.

Sources: https://imgur.com/FKr0WMQ (379BA70D)
https://imgur.com/Fx1NS7R (37940338)
https://imgur.com/oziD2Pn (2E795E23)
https://imgur.com/0HQuHAv (no code)
https://imgur.com/3rCorjZ (379BA703)

Communication error Codes - Steam Thread

https://steamcommunity.com/app/1790600/discussions/0/4702413966613185443/

The list of communication error codes can be found in this steam thread which i believe does a good job covering them (this will not fix them as it suggests).

Source:

3) The player count has RAPIDLY decreased since then, and if you want a functioning ranked queue system on steam knowing they are not adding Crossplay anytime soon or at all; then you should care about the player count.

Source - https://www.thegamer.com/dragon-ball-z-sparking-zero-producer-says-crossplay-is-difficult-to-include-implement/

**** Fixes that exist for you as a communication error player
There are some things you can do to maybe help your circumstances; some are crazier than others but hopefully this is useful.
1) If your game has recently stopped working, check your windows updates to make sure you did not randomly update to 24h2.

In the search bar type run -> than winver (This will show you your windows version).
If you’re on 24h2 – type windows update into the search bar, and check your update history, and hopefully you caught it within 10 days to revert.

2) If you are on 24h2 and are willing to revert to 23h2 this is a chance of working and not guaranteed. The only way this is a guaranteed fix is if your game worked before, and you missed the option to revert.

3) Updating your bios is wild and should not be touched by users who have no idea what they are doing.

4) Most fixes on steam do not work. If you have the communication error, you can play online if certain criteria are met. – If you and your opponent are on the same operating system sharing the exact same error you can play online for hours. This means that a mid match DC most likely can’t match with an Intro match DC. This also likely means that your error codes need to match as well.

**** The December Patch
There was a google document running around and apparently it highly influenced Bandai’s/Spike Chunsofts decision to make specific changes to the game. These changes were made by the Players who left us out of the picture because they deemed our problem to not be large enough.

The tweet showing they seemed to cover most if not all the red changes in the document - https://imgur.com/a/sPXlgb5

Source: DRAGON BALL: Sparking! ZERO Feedback Document - Google Docs
https://docs.google.com/document/d/1SXB_nb2YPdrREtRosgiMqb5vIAqYuJqHbVTAjfoZOpE/edit?tab=t.0

In case this gets updated or changed I will show you an image of ctrl + f and the date today to make sure they don’t just throw this in:

https://imgur.com/a/GgYp6X1


They also did not include most control bugs, and the save bug which has affected tons of players.

This is the reason why your penalty is now permanent as they chose to increase the penalties in November for disconnections in order to improve the game for players who could play. You can get around this by transferring your save file to a family share account when the problem does get fixed.

The ultimate message at the end of the day is the players literally screwed over innocent players in the thousands, and they ignored all of you. These players are now the same people saying the game is saved and looking at the game in a one directional lens that is going to kill the game faster than anything else could.

They have addressed the issue recently in the steam patch notes, but they also have addressed this issue back in october along side the save data feature. They knew about the comm error back in october, me and 10 other guys figured out windows compatibility in like 2-4 weeks of the games release and its taken 3 months for bandai to address what the issue even is.

Source : https://imgur.com/a/1rgREeE DB Games tweet October 24th after the patch in october.

**** Next Patch – January / February
If this next patch leaves anyone out or does not address this issue. I will be refunding this game with all the proof I have, and not playing basically since the week of the 10th of October. I have saved a lot of information that I don’t think steam will deny. If this works, I will share this with you, as you deserve to have your money back if you decide to choose this path.

**** Ending Credits

Keep up the pressure, start re-sending more tickets to Bandai showing them your VERY angry that they chose players who could play over players who could not for 2.5 months…… and now it will be 3.5-5 months before this is fixed.

Remember to go to the Bandai store page, report the game, report the company as broken.
Naposledy upravil Revenant; 14. pro. 2024 v 11.47
< >
Zobrazeno 1,0211,035 z 1,888 komentářů
The mods of the game wont pin the post because they are COWARDS.
AccelOverdrive původně napsal:
I'm wondering if it's a motherboard issue. Someone had brought that up in another thread that seemed to be a common trend when people were mentioning their rigs. I'm running on a old Gigabyte motherboard that has no bios update for it's version.
Its an issue with the latest version of windows. I reverted and havent had the issue since. Devs need to fix something
I can't even play ranked cause of it, every other match is a clip show. Doesn't feel very competitive when I'm having gogeta smash me around and I literally can't see what's going on, as usual Bandai your online aspects are the worst due to server infrastructure. You probably gave us some some server in a back alley shed and we all connecting to hosts through it in NA. You seem to think I can contend with a player in California's connection speed, yet I set it to 4+ only, wtf.
KillingCorp původně napsal:
I keep getting the 'Communication Error'
revert back to 23h2 for windows
Star☆Sym původně napsal:
Every few days I pop in here to see if any solution comes up, only to again realize Bandai is a terrible company. Its tough.
all you have to do is revert windows back to 23h2 instead of using 24h2 this solved the problem for me hope this helps
YataMirror původně napsal:
KillingCorp původně napsal:
I keep getting the 'Communication Error'
revert back to 23h2 for windows
THIS ♥♥♥♥ ONLY WORKS WITH A FEW GUYS im on windows 22h2 and its the same its not a windows problem u silly guy
I'm using windows 10 and still having issues. Stoping copy paste fake solutions for a few lucky bastards you motherfcks
Its impossible to play online. Communication error in every fight... please DEV's FIX THIS ASAP.
YataMirror původně napsal:
Star☆Sym původně napsal:
Every few days I pop in here to see if any solution comes up, only to again realize Bandai is a terrible company. Its tough.
all you have to do is revert windows back to 23h2 instead of using 24h2 this solved the problem for me hope this helps
it's probably not a fix at all, just spammed to sow uncertainty, as though it works for some rather than none
d 10. lis. 2024 v 13.40 
Wont be forgiven even if they fix it a this point
Yeah to be clear, i did get steam confirmation telling me that its up to the moderators of the dev team AKA spike chunsoft to pin comments in their game discussion boards. They offered to put me in contact with this moderator, but I personally DECIDED that it was pointless and they would just decline it anyways due to this being a thread based on negativity. If people want me to pursue it, i could give it a shot.
< >
Zobrazeno 1,0211,035 z 1,888 komentářů
Na stránku: 1530 50

Datum zveřejnění: 23. říj. 2024 v 17.06
Počet příspěvků: 1,888