DRAGON BALL: Sparking! ZERO

DRAGON BALL: Sparking! ZERO

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It'sBromio Oct 18, 2024 @ 4:47am
Lock off after every ult?
Why? even if i block it im locking off and with the awfulness of the lock on system i get ransacked after? little things like this just need to be worked on, i love this game but Spam counters the lock on system characters like gogeta and jiren having instant sparking moves. things like this need a rework
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Showing 1-4 of 4 comments
Protoman Oct 18, 2024 @ 5:24am 
Ultimates always disabled lock-on, since the Budokai Tenkaichi days.
It'sBromio Oct 18, 2024 @ 6:09am 
Originally posted by Protoman:
Ultimates always disabled lock-on, since the Budokai Tenkaichi days.
Really?? Ive been playin em all my life but its been a while so maybe i just forgot. I still dislike the lock on system itself however it feels clunky and unresponsive even if someone is in front of you.
Packgod Funnies Oct 18, 2024 @ 12:26pm 
Originally posted by Brom:
Originally posted by Protoman:
Ultimates always disabled lock-on, since the Budokai Tenkaichi days.
Really?? Ive been playin em all my life but its been a while so maybe i just forgot. I still dislike the lock on system itself however it feels clunky and unresponsive even if someone is in front of you.

Agreed, I haven't played previous Budokai Tenkaichi titles so I don't have as much ground to stand on when discussing this, but the lock-on system just doesn't feel good. I swear I'll be looking directly at someone from long-medium distance for multiple seconds before the game decides to lock back onto them. Like you said, feels clunky and unresponsive.
It'sBromio Oct 20, 2024 @ 2:47pm 
Originally posted by 10K:
Originally posted by Brom:
Really?? Ive been playin em all my life but its been a while so maybe i just forgot. I still dislike the lock on system itself however it feels clunky and unresponsive even if someone is in front of you.

Agreed, I haven't played previous Budokai Tenkaichi titles so I don't have as much ground to stand on when discussing this, but the lock-on system just doesn't feel good. I swear I'll be looking directly at someone from long-medium distance for multiple seconds before the game decides to lock back onto them. Like you said, feels clunky and unresponsive.
i knew i wasnt alone here. If it was snappy i wouldnt mind the random lock off but having to keep your opponent in the center of your vision for like 3 second really puts me off
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Showing 1-4 of 4 comments
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Date Posted: Oct 18, 2024 @ 4:47am
Posts: 4