DRAGON BALL: Sparking! ZERO

DRAGON BALL: Sparking! ZERO

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SuperKyle Oct 14, 2024 @ 8:28pm
Is there a trick to entering Super Counter?
I'm pressing the exact keys to do it yet it NEVER triggers during a fight. Doesnt matter how i delay, what order, simultaneous, it never works properly and basically is game-breaking since it's a required counter.
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Showing 1-9 of 9 comments
SuperKyle Oct 14, 2024 @ 8:38pm 
nevermind, just looked it up, apparently it has to be "frame perfect", but i've literally tried hundreds of times and can trigger it maybe 0.2% of the time. guess i'm hanging up the game then since i'm not gonna get chain comboed for 50+ hits just because the counter mechanic doesn't work lol. What makes this game better than fighter Z, bouncing off the wall getting infinite combo'ed if you only have a 0.2% chance of countering a person who knows how to near infinite chain combo?
Kashra Fall Oct 14, 2024 @ 8:43pm 
There's no trick to it, but online unless both players have PERFECT connections, you need to time it before the hit connects to you. One millisecond off and the super counter doesn't come out and the input is wasted/reset. It's a horrible, horrible system to put online because it is designed for local play/offline.
Last edited by Kashra Fall; Oct 14, 2024 @ 8:44pm
YuanKora_4hHt Oct 14, 2024 @ 8:57pm 
1
Is it really frame perfect? I remember trying to do frame perfect things in SF4 and Tekken and never getting it but once you get the timing you can super counter pretty reliably.

i think it's actually around the same window as perfect parry in sf6, which people pull off all the time.
Reddd Oct 15, 2024 @ 2:52am 
Super counter is so inconsistent it's just bad. I thought it was an input delay issue but it literally doesn't matter if you do it frame perfect or not, it just works when it wants to.

The game states you can super counter mid combo to turn the tables, okay, what defines mid ♥♥♥♥♥♥♥ combo? The startup of a combo? after you get flung?

Doing the inputs expecting the attack only works sometimes, example being you can super counter training piccolos startup but only sometimes, it's not a skill to learn, it's a get lucky to have the input be registered motion and that makes fighting feel awful.
Maghoul Oct 15, 2024 @ 2:57am 
Originally posted by SuperKyle:
I'm pressing the exact keys to do it yet it NEVER triggers during a fight. Doesnt matter how i delay, what order, simultaneous, it never works properly and basically is game-breaking since it's a required counter.
two things, gotta use it as soon as you're hit but also take latency into account
John Cena Oct 15, 2024 @ 3:02am 
Originally posted by SuperKyle:
nevermind, just looked it up, apparently it has to be "frame perfect", but i've literally tried hundreds of times and can trigger it maybe 0.2% of the time. guess i'm hanging up the game then since i'm not gonna get chain comboed for 50+ hits just because the counter mechanic doesn't work lol. What makes this game better than fighter Z, bouncing off the wall getting infinite combo'ed if you only have a 0.2% chance of countering a person who knows how to near infinite chain combo?

imo it doesn't appear to be frame perfect. depending on the character you're up against, you seem to be given a few frames in which you can super counter.

for instance, i can consistently super counter ssj2 goku in training to the point where he doesn't get more than a few hits in. whereas against majin buu i will be very lucky if i manage to stop his combo late.

majin buu is a much slower "tanky" character so it may have something to do with where slower/tanky characters require much more accurate timings to super counter (otherwise it would be extremely easy).
Originally posted by Astaria:
Originally posted by cooldown:
Is it really frame perfect? I remember trying to do frame perfect things in SF4 and Tekken and never getting it but once you get the timing you can super counter pretty reliably.

i think it's actually around the same window as perfect parry in sf6, which people pull off all the time.
the up+strike counter is frame perfect, the vanish counter is a lot more lenient
At least to me, Super Counter and Vanish seem to have about the same window. There a video about this already?
Momo Oct 15, 2024 @ 6:35am 
Its not frame perfect, its actually a 2Frame Window and yes that makes a difference... Practice, practice, practice I personally go everyday to the Training mode to practice Vanishes super counter and so on. Im at the Top 1000 in Solofights and I also dont get it on a regular basis. You really dont need it to be good vanishing is at a higher level very important to get right,
Last edited by Momo; Oct 15, 2024 @ 6:38am
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Date Posted: Oct 14, 2024 @ 8:28pm
Posts: 9